Second, the game Lord of Destruction. Not Diablo. It seems all I can find when searching for this title is Diablo, and it is rea […]
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Second, the game Lord of Destruction. Not Diablo. It seems all I can find when searching for this title is Diablo, and it is really annoying. This game had slightly better graphics, but was definitely from the 90s as well. Like I said, I am not sure if this was the title, but it is my best guess (I think I recall the .zip file being called "lod11.zip"). In the game, you play a guy/girl (your choice, it does not really affect anything but the sprite) in fancy looking armor. The goal of the game is to find the pieces of some powerful sword (I believe there were 3 or 4, maybe 5). Each piece is guarded by some powerful demon. Finding all the pieces and forging them allows you to take on the final, super powerful demon. In the shareware version, the game ended after finding the first piece.
Basically, the game consisted of an outdoors section with different dungeons/chapels/towns/caves that you could enter. Upon entering a place, you ended up in a kind of maze-type view (1st person view, not top-down) with walls all around restricting the direction you could move. Every couple of steps you could come across an enemy encounter. It would suddenly flash from the maze screen to a screen with a picture of the enemy you were facing. They ranged from things like kobolds to some kind of evil tree enemy to morbid priests to sea cows, etc. (These are specific names to the best of my memory to aid recall in others).
One thing I strongly recall is that the shareware version's piece of the sword is somewhere in a dungeon in the starting town, and that there were tough enemies called killer orcs in there.
The detail of the combats is as follows: Upon entering combat, it switched to a top-down view with the PC sprite at the bottom of the screen (which, I believe, was always all black) and the enemies at the top. They would move towards you attack. When you are attacked, a red blood square appears over the sprite, same as when you attack the enemy. You could cast one of (I believe) 25 spells. One I really remember is avalanche, which would rain boulders on the enemy. There were a couple of arrow spells (poison, magic, etc.), and some bane of magus spell or something (I believe it was one of the strongest spells).
Another detail I remember is that the starting town had an inn where you could rent a room, buy kobold meat (which healed you), and other things I do not remember. There were also weapon and armor shops (I recall weapons like a morning star, and a lion shield).
One final thing that can help greatly is that in the game's main screen, you could opt to play Lord of Destruction 2. It was not complete, more like a teaser. The maze walls were a gold color, and you could not do anything but walk around (no fights, no inn, no nothing but walking). The only difference I could see was that the sprites for the PC were updated.