First post, by Advent-nurse
- Rank
- Newbie
I've been trying to get Redguard to work in 3dfx mode for three or four days now, and I'm starting to run out of ideas. The game runs in software mode (XnGine) but not smoothly, which is why I want to play it with Glide. My config:
2. Core i7 2600K, 3. Corsair 8 GB DDR3, 4. Radeon HD6950, 5. Asus Xonar D2X,
6. Windows 8.1 64-bit and Windows 98 SE in VMware,
7. Redguard 1.10 I think (just the regular version),
8., etc. The problem is that the game just won't start. It will show a black window quit. I'm using the latest DOSBox Daum, and tried that with nGlide 1.02 and the new DX11 dgVoodoo (2.3). There's some threads to be found about Redguard on the web already but they all say the same, and none of the solutions work.
A few DOSBox config instructions I followed: memsize=63/64, mounted the game folder and both real and virtual Play disc, fulldouble=true, cycles=50000 (although auto worked better when playing with XnGine), and others.
Yesterday I was fed up with it and installed VMware with a fresh Windows 98 SE. I loved seeing the OS again, installed both sound drivers and DX7, but sadly things still don't work. I've tried dgVoodoo 1.31 and 1.40 with all sorts of settings (Working in VDD mode on/off, Closer to a real hardware on/off, bit depth of screen and textures on 32, Emulate W-buffering, both running and not running the server...). I actually come furthest with the server running and without VDD mode. Something to do with ATi I read, although I'm surprised that still holds true. The game goes fullscreen, but freezes leaving the screen black.
What is going on? Am I overlooking the obvious?
Edit: I wanted to add that after the game crashed, I was sometimes left with a DOS window saying something like 'memory manager not running', IF I remember correctly. I can't reproduce it atm and even forgot if it was in W8 or W98.