VOGONS


Reply 20 of 46, by Skyscraper

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Tetrium wrote:

@ Skyscraper:

Excellent!! 😁

😀

I will update with more benchmarks later.

I am benching with the CPU running at 1575 mhz and the V9950 Ultra at stock speed.
This is the speed this BOX runs at for every day gaming.

Quake 3 demo001: 181.5 FPS
Quake 3 demo002: 176 FPS

Unreal Gold Direct 3D 800*600: 16bit: 59.8 FPS (V-sync is on. I am to lazy to figure out how to disable it)

Unreal Gold Direct 3D 1024*768: 16bit: 58.7 FPS (Some dips to 55 fps)

Unreal Gold Direct 3D 1024*768: 32bit: 75 FPS (No V-sync in 32-bit mode it seems)

Unreal Gold Direct 3D 1152*864: 32bit: 61 FPS (Max supported 32 bit resolution?)

Smooth, no dips under 50 FPS except when open and closing the menu. GPU temp while looping Unreal fly by 1152*864 32bit, 43 degrees C 😀.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 21 of 46, by armankordi

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Do Half-Life.

IBM PS/2 8573-121 386-20 DOS6.2/W3.1
IBM PS/2 8570-E61 386-16 W95
IBM PS/2 8580-071 386-16 (486DX-33 reply) OS/2 warp
486DX/2 - 66/32mb ram/256k cache/504mb hdd/cdrom/awe32/DOS6.2/WFW3.11
K6/2 - 350/128mb ram/512k cache/4.3gb hdd/cdr/sblive/w98

Reply 22 of 46, by nforce4max

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For XP have you ever considered running custom drivers? There is a site out there that has the ini scripts that allows GF5 era cards and older to run with semi modern drivers.

On a far away planet reading your posts in the year 10,191.

Reply 23 of 46, by Skyscraper

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nforce4max wrote:

For XP have you ever considered running custom drivers? There is a site out there that has the ini scripts that allows GF5 era cards and older to run with semi modern drivers.

This machine is pure Windows 98 SE.
When I have used the FX 5900 in Windows XP systems the newest driver I have used must have been 19x.xx something.
So to summon it up, no 😀.

armankordi wrote:

Do Half-Life.

I did finally find my Half-Life cd. My version is the original organge box.
I did not manage to find an included prerecorded time demo.
I guess you record your own or download one. I cant remember that I ever benched the original Half-Life version.
Me beeing lazy I just set the max listed D3D resulution 1280*960 and played for a while.
It was smooth as butter but perhaps because I diddnt see much action.
I had forgot how long the intro is 😀.

edit there are two e in see /edit

Last edited by Skyscraper on 2014-02-21, 06:05. Edited 1 time in total.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 24 of 46, by armankordi

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Skyscraper wrote:
I did finally find my Half-Life cd. My version is the original organge box. I did not manage to find an included prerecorded tim […]
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I did finally find my Half-Life cd. My version is the original organge box.
I did not manage to find an included prerecorded time demo.
I guess you record your own or download one. I cant remember that I ever benched the original Half-Life version.
Me beeing lazy I just set the max listed D3D resulution 1280*960 and played for a while.
It was smooth as butter but perhaps because I diddnt se much action.
I had forgot how long the intro is 😀.

Half life is a fun game, and you can skip the intro in dev console with the command "map c1a0"
how in the ass did you manage half life at a decent framerate when my p3 clocked at 1GHz /w a Radeon 8500DV cant do above 1024x768 without interesting lag?
Can you access the internetz? Or are drivers being a pain in the ass?

IBM PS/2 8573-121 386-20 DOS6.2/W3.1
IBM PS/2 8570-E61 386-16 W95
IBM PS/2 8580-071 386-16 (486DX-33 reply) OS/2 warp
486DX/2 - 66/32mb ram/256k cache/504mb hdd/cdrom/awe32/DOS6.2/WFW3.11
K6/2 - 350/128mb ram/512k cache/4.3gb hdd/cdr/sblive/w98

Reply 25 of 46, by Skyscraper

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No network card.
But perhaps I can download a time demo if I find one and move it to the system on an USB stick.

I think this machine performs well in part because of the 150 mhz FSB and 150 mhz CL2 memory.
Memory and buss bottlenecks seem to be the Pentium IIIs nemesis.

The system lacks unneccisary fat. I think this influences the performance a little bit aswell.
1 video card, 1 video driver, 1 Direct X version (8.1), 1 sound card and so on.
Windows 98 SE without updates except USB storage support.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 26 of 46, by gandhig

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Skyscraper wrote:
:) […]
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Tetrium wrote:

@ Skyscraper:

Excellent!! 😁

😀

I will update with more benchmarks later.

I am benching with the CPU running at 1575 mhz and the V9950 Ultra at stock speed.
This is the speed this BOX runs at for every day gaming.

Quake 3 demo001: 181.5 FPS
Quake 3 demo002: 176 FPS

Unreal Gold Direct 3D 800*600: 16bit: 59.8 FPS (V-sync is on. I am to lazy to figure out how to disable it)

Unreal Gold Direct 3D 1024*768: 16bit: 58.7 FPS (Some dips to 55 fps)

Unreal Gold Direct 3D 1024*768: 32bit: 75 FPS (No V-sync in 32-bit mode it seems)

Unreal Gold Direct 3D 1152*864: 32bit: 61 FPS (Max supported 32 bit resolution?)

Smooth, no dips under 50 FPS except when open and closing the menu. GPU temp while looping Unreal fly by 1152*864 32bit, 43 degrees C 😀.

where do you change the mode, 16 or 32 bit? is there a nvidia control panel or settings to force vsync off in their win98 drivers. as you might be aware, i forced vsync off from nvidia control panel in winxp.

Dosbox SVN r4019 + savestates Build (Alpha)
1st thread & the only one related to the forum(?)...warning about modern-retro combo
Dead, but, Personal Favourite
Replacement for Candy Crush...Train the Brain

Reply 27 of 46, by Skyscraper

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gandhig wrote:

where do you change the mode, 16 or 32 bit? is there a nvidia control panel or settings to force vsync off in their win98 drivers. as you might be aware, i forced vsync off from nvidia control panel in winxp.

I change that in game at the same place where you change resolution.
Perhaps the 16 bit modes are not supported by newer Nvidia cards or perhaps not supported in D3D mode in Windows XP?

This is not Windows XP.
V-sync shoud be forced off, it is in other games but 16bit Unreal (D3D) and OpenGL Quake1 do not seem to care. I dont really care either.
I think that the Asus/Nvidia control panel included with old Windows 98 drivers is not at all the same utility as Nvidia Control Panel for Windows XP in newer drivers 😀.

Last edited by Skyscraper on 2014-02-21, 18:47. Edited 1 time in total.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 29 of 46, by Skyscraper

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vetz wrote:

I installed a Artic Silencer NV4 on my FX5950. Takes up a slot less than your massive cooler. Fan only runs when needed. Very quiet and good cooling.

http://www.ebay.com/itm/Arctic-Cooling-AVC-NV … =item4152516769

That cooler will not fit on my Asus card but it is perfect for reference cards 😀.
Asus placed the 12V molex power connector at a non reference location.

The NV silencer is perhaps almost quiet (I have a few 😁 ) but I can not hear the fan on the Thermalright HR-03 GT at all 😀.
This whole system is more or less silent now. The harddrive makes more noice than the fans.

edit +e

Last edited by Skyscraper on 2014-02-21, 21:50. Edited 1 time in total.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 30 of 46, by Tetrium

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vetz wrote:

I installed a Artic Silencer NV4 on my FX5950. Takes up a slot less than your massive cooler. Fan only runs when needed. Very quiet and good cooling.

http://www.ebay.com/itm/Arctic-Cooling-AVC-NV … =item4152516769

That's good news 😁
One of the AGP cards I got in the mail today has such a cooler, I was already wondering what the deal was, glad it's a silent cooler though and not some vacuum cleaner 😜

Whats missing in your collections?
My retro rigs (old topic)
Interesting Vogons threads (links to Vogonswiki)
Report spammers here!

Reply 31 of 46, by gandhig

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Skyscraper wrote:
I did finally find my Half-Life cd. My version is the original organge box. I did not manage to find an included prerecorded tim […]
Show full quote

I did finally find my Half-Life cd. My version is the original organge box.
I did not manage to find an included prerecorded time demo.
I guess you record your own or download one. I cant remember that I ever benched the original Half-Life version.
Me beeing lazy I just set the max listed D3D resulution 1280*960 and played for a while.
It was smooth as butter but perhaps because I diddnt see much action.
I had forgot how long the intro is 😀.

edit there are two e in see /edit

can you run the attached timedemo and post your results? sorry in advance, for the lengthy demo.

The attachment demo1.zip is no longer available

Dosbox SVN r4019 + savestates Build (Alpha)
1st thread & the only one related to the forum(?)...warning about modern-retro combo
Dead, but, Personal Favourite
Replacement for Candy Crush...Train the Brain

Reply 32 of 46, by Skyscraper

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gandhig wrote:

can you run the attached timedemo and post your results? sorry in advance, for the lengthy demo.

demo1.zip

"error, demo protocol outdated"

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 33 of 46, by gandhig

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i got the same error with my steam version of half-life(hl.exe version 1.1.1.1 and protocol version 48) when i tried timedemos created in 1998-2000. so i recorded the timedemo with my version and uploaded it. your version is probably different than mine.
i was able to find 02 timedemos mentioned above which probably runs with protocol version 35.

The attachment HalfLife_timedemo.zip is no longer available
The attachment HalfLife_Torture.zip is no longer available

if your engine matches it, you might be able to run it. but sadly i'm unable to run it in my system for the same reason.
i also came across a demo converter to convert between different versions, most likely from 47 to 48.

The attachment csdemoconverter.zip is no longer available

i don't know whether the reverse works.

Dosbox SVN r4019 + savestates Build (Alpha)
1st thread & the only one related to the forum(?)...warning about modern-retro combo
Dead, but, Personal Favourite
Replacement for Candy Crush...Train the Brain

Reply 34 of 46, by Skyscraper

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My version is 1.0.0.9
A clean install from the original disc.

None of those timedemos will run.
Same error message.

I am not sure which HalfLife updates I want to run since this is a Windows 98 system.
I am not sure its a good idea to update HalfLife with the latest patch.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 35 of 46, by gandhig

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i guess then we will have to leave it at that.
it is probably more about the engine version than the executable. anyway, what engine protocol you get when you run the 'version' command in the console, just for academic interest to know the engine version of the original game.

Dosbox SVN r4019 + savestates Build (Alpha)
1st thread & the only one related to the forum(?)...warning about modern-retro combo
Dead, but, Personal Favourite
Replacement for Candy Crush...Train the Brain

Reply 36 of 46, by Skyscraper

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Build 893
Exe: 12:20:12 Apr 5 1999

My version can not be the first release.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.

Reply 37 of 46, by gandhig

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Ok, you are having a build number instead of engine version i'm getting.the build was 742 for the first release. i was unable to find the engine version for your build.

The attachment my version.jpg is no longer available

Dosbox SVN r4019 + savestates Build (Alpha)
1st thread & the only one related to the forum(?)...warning about modern-retro combo
Dead, but, Personal Favourite
Replacement for Candy Crush...Train the Brain

Reply 38 of 46, by feipoa

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Skyscraper wrote:

I think this machine performs well in part because of the 150 mhz FSB and 150 mhz CL2 memory.
Memory and buss bottlenecks seem to be the Pentium IIIs nemesis.

150 MHz FSB and forced CL2... Could you run MemTest86+ v4.00 or v4.20 for 36 hours or more and let me know if you get any memory errors? I would be surprised if you were error free.

What frequency is your PCI and AGP bus run at?

Plan your life wisely, you'll be dead before you know it.

Reply 39 of 46, by Skyscraper

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feipoa wrote:

150 MHz FSB and forced CL2... Could you run MemTest86+ v4.00 or v4.20 for 36 hours or more and let me know if you get any memory errors? I would be surprised if you were error free.

What frequency is your PCI and AGP bus run at?

The memory runs perfectly fine at 150 MHz CL2.
I start geting errors in Prime95 at ~155 MHz.
I can not really see any reasons to run mem test for any longer period of time on this kind of machine.
The PCI runs at 37.5 MHz the AGP at 75 MHz.

New PC: i9 12900K @5GHz all cores @1.2v. MSI PRO Z690-A. 32GB DDR4 3600 CL14. 3070Ti.
Old PC: Dual Xeon X5690@4.6GHz, EVGA SR-2, 48GB DDR3R@2000MHz, Intel X25-M. GTX 980ti.
Older PC: K6-3+ 400@600MHz, PC-Chips M577, 256MB SDRAM, AWE64, Voodoo Banshee.