VOGONS


Reply 80 of 88, by fischkopf11

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SedrynTyros wrote:
fischkopf11 wrote:

Unfortunately there is something broken with the scaling in the current revisions... For instance in Jazz Jackrabbit, when you enter a level and it shows you the "planet" loading screen, then the whole screen is zoomed in and stays that way. Same thing in "Tetris Classic", once you enter the game. I think it has to do something with games that change to different resolutions on the fly. The last Revision where this problem didn't occur was 20140127.

Is there any chance it will be fixed?

Yep, last two releases have broken scaling in OpenGL modes. I pointed this out to ykhwong immediately after each release but never got any response.

Is ykhwong even actively working on this anymore? I wish this would be fixed.

Reply 81 of 88, by Jarvik7

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Maybe more realistic to start porting patches to DosBox-X where possible.

Reply 84 of 88, by Sammy

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is it possible that the "glide= " in Dosbox.conf is not working in Daum2015-01-25?

When is set it to "true" or "false"... it still works like set to "emu".

i try to use dosbox with nglide 1.04

Reply 86 of 88, by Gamecollector

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Sammy wrote:

is it possible that the "glide= " in Dosbox.conf is not working in Daum2015-01-25?

When is set it to "true" or "false"... it still works like set to "emu".

i try to use dosbox with nglide 1.04

Have tested, the build uses nGlide.
But I have used redirection (dosbox.exe.local and nglide glide2x.dll in the Daum directory).

Asus P4P800 SE/Pentium4 3.2E/2 Gb DDR400B,
Radeon HD3850 Agp (Sapphire), Catalyst 14.4 (XpProSp3).
Voodoo2 12 MB SLI, Win2k drivers 1.02.00 (XpProSp3).

Reply 88 of 88, by lightmaster

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No need to necropost.

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