First post, by marzsyndrome
Okay, it's been pointed out before, but........ will the renders-the-game-unplayable input lag be fixed in these two titles for dgVoodoo soon?
I dropped in and out of dgVoodoo over the past year or so trying to see if it would improve certain games, and since then (the past few weeks to be precise) I've flitted from my PC's Intel HD Graphics 2000 to an nVidia GeForce GTX 750 Ti, so I've been going over my previous DxWnd/dgV configs to see if they still work as intended under the new GPU setup.
GTA 1 (and by extension GTA L'69), alas, seems to have not really changed. It excels at giving me a decent, filtered display with correct aspect ratio, but the keyboard lag it chucks into it in the process singlehandedly kills the game. It's a darn shame. I've tried tinkering with every possible setting under the latest available version at the time of writing (v2.53) and it doesn't change one jot. What could be the problem here? It wouldn't be SciTech MGL related, would it? I already suspect that could be a factor in DxWnd not being able to handle the game atm.
(As for my setup, just in case it's important: ASUS PH877-V LE Motherboard, Intel Core i5-2310 @ 2.90GHz, 8GB RAM, Intel HD Graphics 2000 (former), nVidia GeForce GTX 750 Ti (current), Realtek HD Audio, Windows 7 64-bit.)