First post, by superfury
After looking at Windows 10's 64-bit WOW64 sys files and my own 64-bit version of UniPCemu(compiled using Visual Studio), I notice that it's still using a simply 32-bit EXE (MZ) header, as well as a complete MS-DOS stub? Why would 64-bit sys/exe files still contain a MS-DOS compatibility stub? Even though x64 Windows cannot run 16-bit executables(due to long long mode) without emulation(which Microsoft has ommitted from Windows x64)?
Author of the UniPCemu emulator.
UniPCemu Git repository
UniPCemu for Android, Windows, PSP, Vita and Switch on itch.io