Reply 80 of 89, by Kerr Avon
wrote:wrote:A common glitch with Nintendo 64 emulation is when you can see through objects when your 'camera' is very close to them. This is a common limitation of DirectX (and possibly OpenGL).
I'm pretty sure this was a problem on the real system too, though I can see why it would happen more frequently under emulation.
No, I play on the (real) N64 fairly frequently, and there's no clipping, except when the camera enters a 'physical' object, which never happens in most games. I've heard it does sometimes happen on emulators when the camera should be too far away to cause this, though.
wrote:wrote:yes it is worth bumping an old thread to mention the common 3d essential near clipping plane.
I should've checked before I drew more attention to this thread. 🤣 I haven't actually played around with N64 emulation in ages. What's the "best" setup to use if I don't have a monster PC?
For playing Goldeneye and Perfect Dark, this is very good http://www.shootersforever.com/forums_message … opic.php?t=7045, as it runs both games almost perfectly, with an improved frame-rate (provided your PC can handle it), with the correct graphical/audio/control plugins, and it's set up for using mouse and keyboard, and can also use a joypad if you prefer. However, the package is optimised for those two games only, and might not work well or at all with other games.
Other than that, I don't know the best N64 emulator at the moment. I've not tried N64 emulation in years, other than the above Perfect Dark/Goldeneye package, but I remember how some games would only run on one emulator and not the others, and some games wouldn't run on any emulators, and if a game did run, then it might exhibit glitches or slowdown. I think most games could be run satisfactorily, but you'd often have to use a certain version number of a certain emulator, with certain settings, on the more problematic games. Hopefully that's in the past, but I don't know. Have a look at the following pages, and their forums, to see what people recommend: