First post, by BeginnerGuy
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- Oldbie
SOLVED - Except I'm not sure what solved it 😒
Couple of questions... Not sure if this belongs in sound or here.
Edit: This is a Win98 system with an Awe32 (Technically SB32 CT3600, but that should not affect midi), not dosbox.
I have the Duke 3d .MID files and they sound great with the Masterpiece sound font on my Awe32, but I can't get this sound in game.
What exactly is the difference between choosing AWE32 and General Midi? When I select AWE32, will it still use the GM synth .sf2 I've loaded with AWECP32? I'm curious because when I play the game with AWE32 selected (proper ports, verified a million times), it sounds HORRIBLE. Usually playing a random Midi file before launching the game fixes it somewhat, but it doesn't seem to be using the .sf2 sound font I've loaded.
If I select General Midi in game settings, I just get an MPU-401 error. Other games, i.e. DOOM, do GM playback using the sound font as long as they are launched through Windows. So what gives?
Sup. I like computers. Are you a computer?