First post, by WhiteBear
I tried using dgVoodoo to force the resolution in Battlefield 1942 to stop it from constantly changing the resolution back to 800x600 when I return to the main menu. The game works perfectly fine until I want to end the current game session. The game either stops responding or suddenly crashes to desktop with no error message, and I am forced to restart my PC to be able to launch the game again if it crashes to desktop with no error message. This doesn't happen when I stop using dgVoodoo, so I think there is something wrong with dgVoodoo that causes this issue. I am using dgVoodoo 2.55, which is the latest version. I am not sure if this issue is there in previous releases. I am using Windows 10 64bit Fall Creators Update and the Origin version of the game. I am also using the Widescreen Fix by Team Simple, but I don't believe that the Widescreen Fix is responsible for the crash as I have tried it without dgVoodoo, and the game didn't crash when clicking on end the current game session. It just went back to main menu normally. However the Widescreen Fix doesn't make the game run at 1920x1080 all the time. It only works in-game, unlike dgVoodoo resolution forcing feature, but the Widescreen Fix has an advantage because it automatically changes the FOV according to your resolution, so dgVoodoo and the Widescreen Fix are both important for the game to look nice when using widescreen resolutions such as 1920x1080. I would really like to play Battlefield 1942 again, and I hope a solution to this issue is found.