Reply 440 of 892, by mercador
wrote:That is not the patch. The game must have been patched to look for the ddraw.dll. There is a link for an alternative executable in the help page, try that.
So I recovered the ddraw.dll file and used the alternative executable in the help page. Now I get a black screen and soon after the game itself closes. Here is the full error log:
Peixotos's patch remote settings:
32bit: 1
CompatLayer: HIGHDPIAWARE
D3D: 3
D3D_Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
DSR: 2560x1440
error_log: D:\mercador\Downloads\Peixoto\Peixoto\error.log
GPad: A=1;B=2;X=3;Y=4;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=9;Back=10;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=0.25;
HD: 1
injector_dir: D:\mercador\Downloads\Peixoto\Peixoto
max_4x3_res: 1920x1440
MHKS: 1
Mydocs: D:\mercador\Documents
os_version: 10.000000
resolutions_list: 640x480 720x480 720x576 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1366x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080 1920x1200 1920x1440 2560x1440
script: Scripts\PhantomMenace.ahk
script_hwnd: 0x30d6a
target: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\SWEP1RCR.EXE
target_dir: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer
target_name: SWEP1RCR.EXE
Textswap: samples=4;thumbnail=256;path=D:\mercador\Documents\Games\PodRacer\Textures;Next=PgDn;Prev=PgUp;dump=home;Switch=end;color_switch=del;nopopins=;Quick=Shift;
CreateProcessA Hook: 0
CreateProcessW Hook: 0
Desktop 2560x1440
Direct3D user mode driver implemented in C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
OpenAdapter Hook 0
DDraw.dll : C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\DDRAW.dll
DirectDrawCreate Hook: 0
Succeeded to create DirectDraw
Failed to create the IDirect3DDevice Interface 2147500034 - E_NOINTERFACE
Succeeded to hook IDirectDraw4::CreateSurface
Succeeded to hook IDirectDrawSurface4::restore
Succeeded to hook IDirect3DDevice3::EndScene
Succeeded to hook IDirect3D3::CreateDevice
Succeeded to hook IDirect3DTexture2::Release
Succeeded to hook IDirect3DTexture2::Load
Succeeded to hook IDirect3DDevice3::SetTexture
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::QueryInterface
Succeeded to hook IDirectDraw::SetDisplayMode
Succeeded to hook IDirectDraw4::SetDisplayMode
Succeeded to hook IDirectDraw4::EnumDisplayModes
Succeeded to hook IDirect3DViewport3::SetViewPort2
Succeeded to hook IDirect3DViewport3::Clear
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDrawSurface4::flip
Succeeded to hook IDirectDrawSurface4::GetSurfaceDesc
Succeeded to unhook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Bltfast
Succeeded to hook IDirect3DViewport3::TransformVertices
Succeeded to hook IDirect3DDevice3::DrawPrimitive
Succeeded to hook IDirect3DDevice3::DrawIndexedPrimitive
Succeeded to hook IDirect3DDevice3::DrawPrimitiveVB
Succeeded to hook IDirectDraw::SetCooperativeLevel
Succeeded to hook IDirectDraw4::SetCooperativeLevel
Succeeded to hook IDirectDrawSurface4::GetPixelFormat
Succeeded to unhook IDirectDrawSurface4::Flip
Succeeded to hook IDirectDrawSurface4::Flip
Succeeded to unhook IDirect3DViewport3::Clear2
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDraw::Release
Succeeded to hook IDirectDrawSurface4::lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::blt
Create device - Device2 2147500034 E_NOINTERFACE
primary X8RGB X8RGB
Should I delete the ddraw.dll file now?