First post, by Drifter82
IWD2 has a lot of stuttering and frame drops, eg. going below 30 fps and slowing down in combat.
I tested it with 2.55 and the issue was still present.
I'm not sure what if anything can be done, but I'll post this here in case anyone comes up with something.
PrimarySurfaceBatchedUpdate = true gets rid of the mouse flickering as per the only post I could find on Infinity engine games.
It runs fine with ddrawcompat or the default Win10 ddraw implementation, but neither have the nifty upscaling of dgVoodoo.
This is Win 10, 8700k, 1080 ti, latest drivers and OS etc. I've tried disabling overlays, vsync\gsync etc.