First post, by solidus
- Rank
- Newbie
Lately I have been wondering about how the compatibility of games from the present and maybe past 10 years or so (Windows 7 -10 approximately) will be supported in the future. I have this huge Steam library as well as many DRM free games. DRM issues aside (lets say the DRM went away or I made it go away 😀 ) Is there anything about the way games interact with APIs, OS, etc in modern games that will make them more difficult to go back and play in the coming decades? Just like we are able to go back now with Dosbox, old hardware, VMs, or even modern hardware with tweaks/hacks to play really old games... is there anything that hints that this will be more difficult in the future? Will a Windows 10 VM or compatibility layer be difficult for some reason? Is it possibly even going to be easier since soundcards are pretty much gone, and most games are written with some standard version of DX or OpenGL (and soon Vulcan)?
Im someone who is VERY late to games. And I love how I can go back and play pretty much any PC game that was ever created today. Is there some reason to believe this will not be possible in the future for todays games? I know of course games that had a heavy reliance on server side code are tough if not impossible unless the server is emulated, and of course uncracked DRM is an issue... but those 2 things aside.. whats the deal? If I dont get to the newest games for another 10 years... will I be screwed? 😀