Reply 20 of 28, by TomVDJ
You are right about the vgaonly. This indeed seems to have impact on the "original" resolution. If I put it on svga_s3, the original resultion of the playing screen indeed is 320x200, and it scales perfectly, just like the other patch does. (see attachment of the result in ECE with svga_s3 instead of vgaonly). Also here the colors are way off...
In attachment the output screens when I start with vgaonly and with svga_s3.