Gmlb256 wrote on 2021-09-06, 02:57:
infiniteclouds wrote on 2021-09-06, 02:44:
I had some issues with the game even on a Voodoo 1 - Tomb Raider 1 Voodoo Mipmapping
Some of the features on the 3Dfx version Tomb Raider are buggy (mipmap and anti-aliasing) and must be disabled no matter which 3Dfx card is being used.
The only thing that is not normal are these strange brown pixels as mentioned in the second post on the thread you linked. Adding a small heat sink on both FBI and TMU chip (the two large chips with the 3Dfx label) can help to eliminate these artifacts.
Thanks I'll give that a try. However, those artifacts go away when mipmapping is turned off.
Honestly though Tomb Raider 1's best 3D accelerated version is with a compatible ATI card. My ATI Rage Pro Turbo, the fastest card that still supports the ATICIF API, runs the game at 800x600 at a constant 30FPS and it has none of the artifacts or glitching (i.e rolling textures) that the 3dfx version has. It's always the only Windows compatible version of the game. While the Matrox M3D can do 1024x768 I've seen videos and they do not maintain 30FPS at that resolution.