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awe64 - no sound

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Reply 100 of 105, by gdjacobs

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Be interesting to hear which games these were, as games requiring SB16 or even being able to use 16bit / 44.1khz SB are quite rare and the possibility they might incorporate this capability is interesting.

All hail the Great Capacitor Brand Finder

Reply 101 of 105, by Robhalfordfan

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the games I had issues with garble sound originally was

are you afraid of the dark the tale of orpheo's curse
the terminator (Bethesda version)

I think day of the tentacle had issues aswell

Reply 102 of 105, by gdjacobs

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Hmm... DOTT doesn't use any SB16 modes. Something else going on. Was it a true SBPro or a clone?

All hail the Great Capacitor Brand Finder

Reply 103 of 105, by Robhalfordfan

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that's was on sb pro 2 card

Reply 104 of 105, by Robhalfordfan

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skitters wrote:
If the AWE fixed the garbled sound, maybe those games require SB16 (or at least SB16 compatibility), which the SBPro wouldn't ha […]
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Robhalfordfan wrote:

wav files I am nae fussed but mainly so I can play games like doom and all that, that has midi background music with my sb pro 2 had no problems but also able to play games where it had problems where the sound became garbled which the awe64 fixed

If the AWE fixed the garbled sound, maybe those games require SB16 (or at least SB16 compatibility), which the SBPro wouldn't have.

You might check this auction for an SB16 ct2830 which has a Yamaha OPL chip and IDE interface and the seller is in the UK.
http://www.ebay.co.uk/itm/182416136593

hi all thanks for help and thanks "skitters" for finding the card

it works no problem, no issues with midi, fm or garbled sound

it is a Sound Blaster 16 CT2830

Reply 105 of 105, by alpinemobile

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I've been struggling to fix this too for the past week as I had the same issue with a Sound Blaster AWE64 CT4500 ISA. I never had MIDI working in DOS, but it worked in Windows 9x or XP.
Diagnose.exe worked for 8bit and 16bit tests and sound could be heard, but when playing Synthesized music there was no sound although it should've been (also no errors).
I managed to fix this by installing the AWE64 DOS package (that creates c:\SB16) , followed by the CTCM from the DOS/Win31 package.
Run CTCM.EXE with no parameters followed by AWEUTIL.COM with no parameters.
Now, when running DIAGNOSE.EXE, after selecting the Base Port, it automatically finds Wave-Table address 620H and tests the 512KB of RAM (it didn't do this before), then continues with the MPU401 address and the rest.
When it gets to the sound testing part a new option shows up: 4. AWE Synthesized music .
All 4 options produce sound now.
And it works no matter whether I choose BIOS to allocated resources automatically (Auto PnP IRQs.... ) or if I manually allocate them.

With these lines, I have all 4 sound options working right after booting into DOS:
my AUTOEXEC.BAT has:
SET CTCM=C:\CTCM
SET SOUND=C:\SB16
SET BLASTER=A220 I5 D1 H5 P330 E620 T6
REM C:\CTCM\CTCU /S
SET MIDI=SYNTH:1 MAP:E MODE:0
C:\SB16\DIAGNOSE /S
C:\SB16\AWEUTIL /S
C:\SB16\MIXERSET /P /Q

my CONFIG.SYS has:
DOS=HIGH,UMB
STACKS=9,256
FILES=130
BUFFERS=40
LASTDRIVE=Z
DEVICEHIGH=C:\CTCM\CTCM.EXE

Good luck!