TrashPanda wrote on 2022-02-14, 07:42:
The Slotket does have a jumper for 133 FSB so that will be useful, can you change the multiplier via software or is it FSB only?
That slotket FSB setting won't help you, unfortunately. Because if you set it at 133 MHz from the get-go, you will most likely get no POST (10 x 133 = 1.33 GHz, which is probably out of reach for most Ezra-T CPUs).
The multiplier (as well as other settings) can be easily modified with the setmul utility. However, there's a catch: you can only modify the multiplier after a successful POST, because the CPU will always boot with a 10x multi, and to my knowledge there's no way of forcing a different multiplier at a hardware level. This is why a motherboard like the GA-6BXC is so important: it allows you to change the FSB on the fly from within Windows/DOS.
Here are some of my benchmark results notes, in case anyone is curious/interested:
--== TESTED ON 440BX chipset (Gigabyte GA-6BXC REV 1.9 with VRM mod) & VIA C3 "Ezra-T" 1000 @ 1260MHz (FSB133/9.5 multi) ==--
RAM: 3 x 128 MB SDRAM PC133 SAMSUNG (NOTE: 3 memory modules are a bit faster than a single or dual module configuration - seems that with 3 modules the Memory bank interleave is automatically activated by the motherboard BIOS?!)
VGA: Asus V7700Ti GeForce 2 Ti (OC @ GeForce 2 Ultra speeds - 250 MHz core / 460 MHz memory)
__________________________________________________
3DMark99 default: 5831 3DMarks / 8546 CPU Marks
3DMark00 default: 5807 3DMarks / CPU score: 335
SuperPi 1mil: 9 min 48 sec
ALL TESTS PERFORMED WITH SOUND (Creative SB Live 5.1 SB0220 / Best sample rate conversion quality) UNLESS OTHERWISE STATED.
GLQuake 640 x 480 x 16: 224.1 FPS
Quake 2 640 x 480 x 16: 124.5 FPS
Quake 2 640 x 480 x 16 Software: 33.9 FPS
Quake 2 3DNow Patch 640 x 480 x 16: 145.3 FPS
Quake 2 3DNow Patch 640 x 480 x 16 Software: 33.0 FPS (yes, strange, it's a tiny bit slower in Software mode with the 3dnow patch)
Quake 3 640 x 480 x 16 Demo4/Default quality: 53.6 FPS
MDK2 640 X 480 X 16 / Hardware T&L / Max Texture Quality: 81.99 FPS (NO SOUND ACCELERATION)
MDK2 640 X 480 X 16 / Hardware T&L / Max Texture Quality: 82.46 FPS (WITH SOUND ACCELERATION)
Expendable 640 x 480 x 16: AVG 64.09 FPS / HIGH: 81 FPS / LOW: 40 FPS (WITHOUT SOUND)
Expendable 640 x 480 x 16: AVG 52.43 FPS / HIGH: 85 FPS / LOW: 36 FPS (WITH SOUND: EAX)
Unreal 640 x 480 x 16: AVG 53.88 FPS / HIGH: 108.63 FPS / LOW: 20.66 FPS
2 x PLCC-68 / 4 x PGA132 / 5 x Skt 3 / 1 x Skt 4 / 9 x Skt 7 / 12 x SS7 / 1 x Skt 8 / 14 x Slot 1 / 6 x Slot A
5 x Skt 370 / 8 x Skt A / 2 x Skt 478 / 2 x Skt 754 / 3 x Skt 939 / 7 x LGA775 / 1 x LGA1155
Current PC: Ryzen 7 9800X3D
Backup: Ryzen 7 5800X3D