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ATi RagePro supported games

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Reply 140 of 151, by leileilol

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marxveix wrote on 2026-09-06, 16:06:

Power VR2 (Power VR extreme) is the only support chipsets, not the older Power VR

incorrect. PowerVR Extreme's just a marketing label (usually associated with their GLQuake MiniGL driver, but sometimes applied like 'powervr ready' for the PCX2).

some game developers in 1998 had done some support for the then-upcoming PowerVR SG card before that got delayed into 1999's Neon250, so old remnants about PowerVR2/PowerVRSG/SGL2 in 98 games are all premature and can't work with the PCX1/2 cards (and not guaranteeing Neon250 either). PowerVR1 (PCX1/2) lacks blending functions and will fail the caps check, so FF7 can't work with it, despite some magazine reviews claiming it has PowerVR support.

(mentions of PowerVR2 doesn't help the issue of dreamass speculation either.)

FUCK "AI". It is a tool of fascism. We do not need it. We do not use it.

Reply 141 of 151, by marxveix

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leileilol wrote on 2026-09-07, 03:36:
incorrect. PowerVR Extreme's just a marketing label (usually associated with their GLQuake MiniGL driver, but sometimes applied […]
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marxveix wrote on 2026-09-06, 16:06:

Power VR2 (Power VR extreme) is the only support chipsets, not the older Power VR

incorrect. PowerVR Extreme's just a marketing label (usually associated with their GLQuake MiniGL driver, but sometimes applied like 'powervr ready' for the PCX2).

some game developers in 1998 had done some support for the then-upcoming PowerVR SG card before that got delayed into 1999's Neon250, so old remnants about PowerVR2/PowerVRSG/SGL2 in 98 games are all premature and can't work with the PCX1/2 cards (and not guaranteeing Neon250 either). PowerVR1 (PCX1/2) lacks blending functions and will fail the caps check, so FF7 can't work with it, despite some magazine reviews claiming it has PowerVR support.

(mentions of PowerVR2 doesn't help the issue of dreamass speculation either.)

Thanks for the clarification, text was taken from that support site, i have not tested FF7 myself on any PowerVR card (removed PowerVR text, link still there).

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 142 of 151, by marxveix

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Powerslide 1998 (only for PC) : ATi Rage Pro is supported
https://www.mobygames.com/game/3094/powerslide/

Official update 1.01
https://www.patches-scrolls.de/patch/3207/7/29329

Official update 1.04
https://www.patches-scrolls.de/patch/3207/7/29331

Powerslide v1.00

Minimum System requirements:

Operating System: Windows® 95, Windows® 98
Intel Pentium® or 100% compatible
16 MB RAM
4xCD ROM drive with sound card connection
High Colour (16-colour) capable video card (DirectX compatible)
20 MB of free Hard Disk space
Direct Sound compatible sound card.
DirectX 6
100% Compatible Mouse

Recommended configuration:

Intel Pentium® 166MMX or better
32 MB RAM
300 MB of free Hard Disk space
Accelerators: 3DFX® Voodoo, Voodoo II or Banshee (supported by Glide); I740;
ATI Ragepro Turbo; Matrox Mystique, G100 or G200; PowerVR2; Riva 128,
TNT; Rendition V1000, V2100 or V2200; S3 Savage3D, Virge GX-GX2 or DX;
or other AGP Direct 3D card.
DirectSound3D, Aureal3D and EAX compatible sound cards
DirectX compatible force feedback devices
AMD K6-2 3DNow optimization supported

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 143 of 151, by marxveix

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G-Police (1997) ATi Rage II and Rage Pro is supported
https://www.mobygames.com/game/1543/g-police/

G-Police ATiCD 180-G3D018-100

https://web.archive.org/web/19990210094211/ht … com/3dinfo.html
https://web.archive.org/web/19990221072632/ht … m/pc_specs.html
https://web.archive.org/web/19990503122600/ht … tes/rageII.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 144 of 151, by marxveix

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Terracide (1997) Rage Pro / Rage II should be supported
https://www.mobygames.com/game/12445/terracide/

Terracide came with ATi Xpert@Play cards
https://zisman.ca/Articles/1998/ATI.html
https://ikupon.com/pchard/3dpower.htm#ati

Someone know ATiCD numbers for this Terracide game?

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 145 of 151, by marxveix

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marxveix wrote on 2026-08-06, 12:33:
Test Drive 5 (1998) Rage Pro is supported TD5_Readme is from Test Drive 5 ver 1.1 https://www.mobygames.com/game/310/test-drive- […]
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Test Drive 5 (1998) Rage Pro is supported
TD5_Readme is from Test Drive 5 ver 1.1
https://www.mobygames.com/game/310/test-drive-5/

Minimally 4MB 3D cards are supported in D3D
Supported ATi3D chipsets, readme has full list

ATi3D Rage Pro
ATi3D Rage IIc
ATi3D Rage II

I have flickering issue at car shadows with some of the dirver car views, but not all of them at Test Drive 5. Newer game like Test Drive 6 or Demolition Racer has no issues for me.
Whats bit strange that Demolition Racer readme states that it has no support for ATi Rage Pro, like Xpert@Play, but the game runs and works fine, at least with ATi Rage XL card.

Someone knows how to get rid of these glitches behind the driver car and its only in this Test Drive 5 game.
Tested it with many different Rage Pro driver. I have used it with original and updated version of this game.

Visible here and in many other TD5 videos out there
Skip game intro - Its not only ATi 3D Rage 2/3 issue!
https://www.youtube.com/watch?v=-zir07ZOAuw

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 146 of 151, by marxveix

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Here is one older list of games and some programs from old ati site (162 entries)
Not all games for windows,but its longer one we did not had before (both@ .7z)

Titles and Upcoming Titles from ATi site :
https://web.archive.org/web/19970404094354/ht … ley/titles.html
https://web.archive.org/web/19970706041420/ht … s_upcoming.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 147 of 151, by marxveix

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Formula 1 (1997 PC) ATi Rage Pro is supported!
Bundled with ATI XPERT@Play 3D Accelerators
https://www.mobygames.com/game/8495/formula-1/

Formula 1 ATiCD 180-G3D014-100 (ATi3D) ATi3DCIF

https://web.archive.org/web/19990221143028/ht … nosis.com/f1pc/

ATi patches:
https://web.archive.org/web/19990221143028/ht … /f1ragepro.html
https://web.archive.org/web/19990221143028/ht … f1pc/f1ati.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 148 of 151, by marxveix

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Eliminator (1999 PC) ATi Rage Pro is supported
Before release it name was The Orb / Salvation

https://www.mobygames.com/game/3698/eliminator/

Minimum Requirements:
--------------------

Operating system : Windows 95/98
CPU: Pentium 166Mhz
RAM: 32 MB
CD-Rom Speed: 4x
Video card: DirectX compatible
Sound card: DirectX compatible
Hard disk Space: 20 MB
3D accelerator: Not necessary
Software : DirectX version 6.0 and DirectX Media 6.0

Recommended Requirements:
----------- ------------

Operating system : Windows 95/98
CPU: Pentium 166Mhz or better
RAM: 64 MB
CD-Rom Speed: 8x
Video card: DirectX compatible
Sound card: DirectX compatible
Hard disk Space: 20 MB
3D accelerator: 3D accelerator cards listed in compatibility section below.
Software : DirectX version 6.0 and DirectX Media 6.0

The game has been tested on the following graphics cards:

Orchid Righteous 3D and 3D II
Diamond Monster 3D and 3D II
3DFX Voodoo (1 and 2)
3DFX Voodoo Banshee
Matrox M3D (PowerVR)
PowerVR (1 and 2)
Matrox Millenium and Mystique G200
Matrox Mystique and Mystique 220
Matrox MGA 64-bit
Diamond nVidia Riva 128
3D Rage Pro Turbo PCI
3D Rage Pro AGP 2X
Intel i740
Permedia 1 and 2
Hecules Stingray 128/3D
ASUS AGP v2740- V1.50 Enhanced drivers
Rendition V2100 and V2200
STB systems Velocity 128 AGP
Revolution 3D (Optimised- Hawkeye/DirectX)
Diamond Viper 550 (TNT Chipset)
STB Velocity 4400 (TNT Chipset)
MPACT2

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 149 of 151, by marxveix

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Shipwreckers! / Overboard! (1997) Rage Pro is supported
Also Rage II / Rage II+ 4MB are in the supported cards list
Some Overboard! game cds have ati3d logo at back cover
https://www.mobygames.com/game/1741/shipwreckers/

Shipwreckers! support at ATi site, this game may have bundled with ati
https://web.archive.org/web/20030416103355/ht … obase/3102.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 150 of 151, by marxveix

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Jane's Combat Simulations: WWII Fighters (1998) Rage Pro is at full supported cards list
https://www.mobygames.com/game/1672/janes-com … -wwii-fighters/

Make sure your driver is Version w8244Oen (filename: W8244EN.exe), or newer. Please access http://www.atitech.com to obtain drivers.
https://web.archive.org/web/20020808033621/ht … obase/3330.html

Some other game issues + fixes with ATi Rage Pro at ati.com site: https://web.archive.org/web/20020807181827/ht … ssuesgames.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files