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DOSBox Game Launcher (DOSBox Frontend)

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Reply 1760 of 2132, by Neville

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The new beta tells me it needs JRE 11 for Windows x64, but I can't seem to find it. Shouldn't a newer version suffice?

Reply 1762 of 2132, by Neville

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Aren't those JAVA Development Kits? I thought only JRE was required. And excuse me if you have explained this before, I don't visit the thread often.

Reply 1763 of 2132, by rcblanke

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That is correct, these are development kits, including the JRE. For Windows, there is no stand-alone JRE available for Java versions after 8, AFAIK.

Reply 1764 of 2132, by Neville

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I've installed jre-8u321-windows-x64 and keep getting the same error message, while DBGL v0.95 keeps working. I'll do more tests later.

Reply 1766 of 2132, by Neville

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OK, problem solved. Thanks for the tips.

Reply 1768 of 2132, by Neville

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I'm noticing something in the last beta... linked documents no longer open their viewers / editors. I'0m talking PDF and JPG files. Did anything change regarding that matter? Or maybe it's the latest Windows upgrade resetting my file associations?

Reply 1770 of 2132, by rcblanke

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Digitoxin wrote on 2022-04-14, 04:07:

Still having the issue with 0.96beta3

That's unfortunate. If you start DBGL with dbglcons.cmd, do you get any logged messages when there is a failure to open a folder?

Neville wrote on 2022-04-13, 09:32:

I'm noticing something in the last beta... linked documents no longer open their viewers / editors. I'0m talking PDF and JPG files. Did anything change regarding that matter? Or maybe it's the latest Windows upgrade resetting my file associations?

Yes, there have been some changes. Can you confirm that it does work correctly with the latest official DBGL release? Like with Digitoxin's issue, starting DBGL with dbglcons.cmd might log some extra information that might provide a clue about the reason for this problem.

Reply 1771 of 2132, by Neville

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I've noticed external links still work with DBGL v0.95, so yes, it seems an issue with the last beta. I've tried starting the new version of DBGL with dbgl.cmd as you suggest, but I don't see any log files. Where are they stored?

Reply 1772 of 2132, by rcblanke

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Oh, no, please use dbglcons.cmd (not dbgl.cmd) as it will display a console screen with the logging. The output is not saved to file, though.

Reply 1773 of 2132, by Neville

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Sorry, I meant dbglcons.cmd. I don't see any messages in the console when I reproduce the problem.

Reply 1774 of 2132, by Digitoxin

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I found the issue for real this time!. Sierra games in particular like to install a game in a subfolder (BC, KQ1, ZELIARD, etc.) and place a batch file with the same name (BC.BAT, KQ1.BAT, ZELIARD.BAT) alongside that folder. When the game folder and a file with the same name exist alongside one another, Open game folder fails. Renaming the batch file to something else or removing it fixes the issue.

rcblanke wrote on 2022-04-15, 16:05:
That's unfortunate. If you start DBGL with dbglcons.cmd, do you get any logged messages when there is a failure to open a folder […]
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Digitoxin wrote on 2022-04-14, 04:07:

Still having the issue with 0.96beta3

That's unfortunate. If you start DBGL with dbglcons.cmd, do you get any logged messages when there is a failure to open a folder?

Neville wrote on 2022-04-13, 09:32:

I'm noticing something in the last beta... linked documents no longer open their viewers / editors. I'0m talking PDF and JPG files. Did anything change regarding that matter? Or maybe it's the latest Windows upgrade resetting my file associations?

Yes, there have been some changes. Can you confirm that it does work correctly with the latest official DBGL release? Like with Digitoxin's issue, starting DBGL with dbglcons.cmd might log some extra information that might provide a clue about the reason for this problem.

Reply 1775 of 2132, by RedTony

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Heya. Thanks Ronald for this excellent front-end, I started using it like 3 years ago, same reason as why you developed it (yeah, well, I'm bit lazier 😁) - lack of DFend Reloaded dev resulted on it stop working as intended.

Actually one of the features I have in higher esteem is the metadata import from Mobygames and other db's. The issue is, I realized DFend somehow scaled down the pics/boxes/screenshots so they occupied only a few KB's.
I noticed than in the old DFend profile from Might&Magic Clouds of Xeen the cover weighed 75Kb while when importing through DBGL it takes a whole 1,5MB.
As I have an extensive oldies' library in a cloud storage (pCloud free storage works really nice with DBGL BTW) capacity can be an issue.

All in all, would it be possible to scale down the images imported same way that D-Fend did?

I know it's a nice to have and I can manually edit them anyway with a similar result. So take it as a min-priority entry in the suggested features mailbox.

P.S: I am searching my old JAVA programs for image treatment to see if I can find any useful piece of code there.

Reply 1776 of 2132, by rcblanke

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Digitoxin wrote on 2022-04-19, 01:31:

I found the issue for real this time!. Sierra games in particular like to install a game in a subfolder (BC, KQ1, ZELIARD, etc.) and place a batch file with the same name (BC.BAT, KQ1.BAT, ZELIARD.BAT) alongside that folder. When the game folder and a file with the same name exist alongside one another, Open game folder fails. Renaming the batch file to something else or removing it fixes the issue.

Thanks for reporting! Heh, figures that it had to be something obscure as that 😉 Should be fixed now, looks like a bug in

Desktop.getDesktop().open(file);

which I work around by adding "/." to the directory location.

Neville wrote on 2022-04-13, 09:32:

I'm noticing something in the last beta... linked documents no longer open their viewers / editors. I'0m talking PDF and JPG files...

Ah, another bug, this time in Java itself. I think I found a working solution now, can you please try again with 0.96beta4?

RedTony wrote on 2022-04-23, 08:24:

All in all, would it be possible to scale down the images imported same way that D-Fend did?

Oops, the current behaviour is because of a regression in DBGL version 0.90. While screenshots are always saved as (lossless) PNG files, cover art is supposed to be stored as .jpg . I've corrected this now, so that your cover art files should be quite a bit smaller. It will, however, not alter any existing image files you might already have in your DBGL folder.

On the subject of converting your existing (large) image files - on Windows, I've had good luck with Irfanview which can do image batch conversion.

All the latest files. To upgrade, just update dbgl.jar.

Ronald

Reply 1777 of 2132, by Neville

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I'm afraid the bug I reported regarding linked documents / pictures in profiles is still there. At least my previous profiles still behave the same way.

Reply 1778 of 2132, by RedTony

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rcblanke wrote on 2022-04-23, 14:04:
Oops, the current behaviour is because of a regression in DBGL version 0.90. While screenshots are always saved as (lossless) PN […]
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Oops, the current behaviour is because of a regression in DBGL version 0.90. While screenshots are always saved as (lossless) PNG files, cover art is supposed to be stored as .jpg . I've corrected this now, so that your cover art files should be quite a bit smaller. It will, however, not alter any existing image files you might already have in your DBGL folder.

On the subject of converting your existing (large) image files - on Windows, I've had good luck with Irfanview which can do image batch conversion.

All the latest files. To upgrade, just update dbgl.jar.

Ronald

Oh, great! thanks for the lightning fast answer.
For mass resizing I also used bulkresizephotos.com or batchcompress.com, all web-based.
Cheers,

Tony

Reply 1779 of 2132, by rcblanke

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I've just uploaded beta5 with a toggle option in the preferences dialog, in which you can choose to use the 'old' file linking method (by file path), or the more modern method by using file:// URL. This should help with the issue reported by Neville, above. As to why file linking by using URLs does -apparently- not work for everyone, I have no idea.

All the latest files. To upgrade, just update dbgl.jar.

Ronald