Reply 20 of 24, by GeorgeMan
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- Oldbie
Just a quick update.
Windows 95 cannot work with hercules graphics at all.
But it does work with EGA graphics, which is converted on hardware level to digital (TTL) out by the ATI VGA Wonder+ card.
I read a couple of references that it's "painful", but honestly it's workable and definitely not more painful than the original 640 (or 720) by 350px HGC mode on Windows 3.1 etc.
Of course it's immediately obvious that most of the software is not designed to be used in such low vertical resolution and there is MUCH software that you cannot even install without a VGA compatible display. For this software, all you need is to switch to standard VGA driver and power on the computer with an analogue monitor connected to the ATI card (it's compatible with both and auto configures itself on power on), install the "VGA" software and then revert to TTL/EGA and try running it. Most of the time it works, except of course for most of the VGA-requiring games.
Honestly the VGA Wonder works wonders, it's like magic that no configuration is needed. Just plug the needed type of monitor before powering up the machine.
I ended up combining it with a Pentium-200 based system so I can finally listen to my winAMP mp3 playlists on Windows 95 on the amber 12" monitor. 😀
I completely forgot to take any pictures, but I shall take and update this thread a couple of weeks later.
Now I need to figure out a way to make Windows 98 work with the ATi VGA Wonder+ with 640x480@256colors on the VGA analogue output. Default driver allows me only 16 colors and choosing 256 colors is only available on resolution 800x600.
Acer Helios Neo 16 | i7-13700HX | 64G DDR5 | RTX 4070M | 32" AOC 75Hz 2K IPS + 17" DEC CRT 1024x768 @ 85Hz
Win11 + Virtualization => Emudeck @consoles | pcem @DOS~Win95 | Virtualbox @Win98SE & softGPU | VMware @2K&XP | ΕΧΟDΟS