VOGONS


Reply 20 of 23, by Moviefan2k4

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SScorpio wrote on 2025-01-20, 13:48:

Aren't they listed by default when you bring up the define keyboard screen? If so just bring that up and screenshot it and have that open in another window as you are setting them up. Or just be on that screen, bring up the DOSBox mapper, change on key. Close the mapper find the next, reopen change the next, etc.

Yes, the in-game IDs are listed by default, but I was wondering if there was a different way to find them in the keymapper, besides checking each key individually.

Who knows what evil lurks in the hearts of men? The Shadow knows...

Reply 21 of 23, by SScorpio

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Moviefan2k4 wrote on 2025-01-20, 17:27:

Yes, the in-game IDs are listed by default, but I was wondering if there was a different way to find them in the keymapper, besides checking each key individually.

DOSBox's keymapper is replicating a hardware remap. It has no knowledge of what software you are running. If you have a screenshot of the default control, I'm not understanding why you don't look at the controller, say I want the controller's "X" button to be low punch. Look at the screenshot and see it's something like numpad 4. Then in the keymapper you click numpad 4, click the define button and press the X button on the controller and repeat for the other buttons. Getting everything mapped should take five minutes or less and not need to happen again.

Reply 22 of 23, by Moviefan2k4

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SScorpio wrote on 2025-01-20, 17:42:

DOSBox's keymapper is replicating a hardware remap. It has no knowledge of what software you are running. If you have a screenshot of the default control, I'm not understanding why you don't look at the controller, say I want the controller's "X" button to be low punch. Look at the screenshot and see it's something like numpad 4. Then in the keymapper you click numpad 4, click the define button and press the X button on the controller and repeat for the other buttons. Getting everything mapped should take five minutes or less and not need to happen again.

That's my point - the DOSBox keymapper isn't designed that way. It looks like a keyboard diagram, and you don't know which commands are assigned to various keys unless you click one them. I was hoping there was some kind of shortcut.

Who knows what evil lurks in the hearts of men? The Shadow knows...

Reply 23 of 23, by Moviefan2k4

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Never mind - I deleted the existing keymapper file, started over, and went through the tedious process of learning which keys were set by default. Still haven't figured out the Pause function, but everything else works and the game remembers now.

Who knows what evil lurks in the hearts of men? The Shadow knows...