VOGONS


Reply 20 of 22, by red_avatar

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Let's face it, there's no way you can ever have a "one size fits all" method of approach for Dosbox unless you attach a system that detects the game you're about to run and configure all settings to suit the game and even then you'll run into additional problems.

Dosbox is just not a program for people who never used DOS, know nothing about old DOS memory and stuff and expects every game to run out of the box so to speak. The only thing you can do is pick the settings that you believe people will want the most and offer information on how to alter them in case they don't work.

I pick max myself because it works for 90% of all games while "auto" seems to be more hit & miss and while a lot of games work, a lot of those don't run that smooth.

Of course, having a dual core CPU really makes the 95% CPU usage negligent for the "Max" setting since it's only on one core, so you don't really notice any system slow down so I'm probably not the best example to use.

Reply 21 of 22, by Og

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wd wrote:

Maybe reread this thread and the original thread before posting.
Dunno what you want.

Heh, I was merely suggesting to write it in the documentation somewhere... I.E. readme.txt or(preferebly) dosbox.conf.

I mean, why not change:

The configuration file wrote:

The default setting (auto) switches to max if appropriate.

To

The default setting (auto) switches to max when a protected mode executable is loaded(E.G. DOS4GW).

(Or something similar)

Reply 22 of 22, by wd

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Because 0.0001% of the people who actually read that have an idea what pmode is.
If somebody has problems with slowness of games, then he can read the
readme, there's a whole section about it (and the =max thing is in there
as well, accompanied by the =dynamic selection for the core).