ADDiCT wrote:The premise of this thread is plain silly. Comparing the "colour-ness" of the two example screenshots is comparing apples to oranges. Both are fruit, but with a very different shape and taste.
So? If the particular apple in comparison just happens to be sour, your point doesn't contradict the fact that the apple is, in fact, sour.
Dirt 2 screenshot:

Real dirt track photograph:

Really, I wonder what makes you unable to see that Dirt 2 graphics is pale and washed out, not only when compared to WarCraft III, but also pale and washed out compared to real dirt track racing photograph. I'll leave my point there, thank you very much.
ADDiCT wrote:- Technical aspects. Photo-realistic graphics were impossible until quite recently. Old DOS and 8/16-bit games had to look good with a very limited colour palette and resolution. There were no fancy shaders and graphic tricks like filters and stuff. So I guess devs basically had two choices: go for the "cartoonish" look (=relatively simple shapes, bright colours) or try to make their graphics look realistic with the limited technical capabilities of the target machine(s). The latter is very, very hard to do of course. You can easily distinguish between different "generations" of graphics when looking at old games. The shots in the OP are at least three generations "apart", so it's no wonder they look very different.
And THIS is supposed to rebuke my points, how? If anything, it only reinforces my point that washed-out colors of many modern games are trends and design choices instead of hardware limitation. Thank you. Next!
ADDiCT wrote:The same is true for the two example screenshots in the OP: one game tries to realistically recreate a dirty race track
Then kindly explain, why did the graphic designer have to choose drab and washed colors, of millions of color available, by the way, instead of realistically vivid colors as shown on the real dirty race track photograph above?
ADDiCT wrote:
Why thank you for pointing the obvious. Gee, gosh, I wonder what takes you so long to deduce that this thread IS about taste. This thread is about preference for vivid colors, and (dis)taste for drab, washed out colors. This thread is also to question whether there are other people sharing such taste. By the way, turned out there are.
ADDiCT wrote:(that's why i recommended children games in an earlier post, as they probably deliver exactly what he describes)
Oh, I see. Wow, gosh, my apologize. I thought you were just being you. Well, it turns out there is a very slight possibility that you are a very amiable poster who does NOT like to make inflammatory posts on the person whose ideas you don't like. Gee, gosh, why I haven't realized it before?
But of course, there is also possibility that I shit out gold bricks everytime I sneeze when sitting on the closet.
ADDiCT wrote:Oh, and: KAN, if you really think grass should look like R:0 G:255 B:0 then you should either go outside more often or cut down on the shrooms.
Ah, here we go again. I still remember how did you react to the "Gaming War Stories" thread. Well, my humblest and deepest apologize if it reaaaaaally hurts you that there ARE people who like to write down their gaming experience, and/or reading other people's gaming experience. Now it seems I have to apologize again because you seem to have angst on certain people's distaste for drab colors.
I wonder if it really hurts you to simply say, "well I like drab colors because it is more realistic to me, and because it is my subjective taste. So we don't share the same taste here, guys." BUT NOOOO, you just had to make smart-ass remarks about childern games, going outside, and mushrooms. Why, I'm not surprised.
ADDiCT wrote:either learn to adapt and accept new (and possibly exciting!) possibilites, or shut up and play your 8-bit classics until you die. This behaviour reminds me of old people not wanting (or being able able to) change, for example, their eating habits.
Oh, what next? "Shut up and play your DOS games classics using DOSBOX until you die", eh?
You know, I'm tired of this "old people don't wanna change" bullshit. We don't like drab colors, and suddenly we are old people not wanting to change. We are bored with linear levels (which is as old as Pac-Man, by the way), and suddenly we are old people not wanting to change. What next, we don't like StarForce because we are old people not wanting to change? We refuse to buy marketing speech like "possibily exciting possibilities" because we are old people not wanting to change? Does it never occur to you that we don't like certain things not necessarily because it is new, but simply because they are not the things we like? (Or lacks the things we like?)
Do you genuinely believe, for example, that veteran flightsimmers are complaining about L.O.M.A.C simply because it is "new (and possibly exciting!) possibilites!", instead of the lack of dynamic campaign?
ADDiCT wrote:
Why, yes! Of course you have! In fact, you are probably the paragon of maturity throughout the entire board. And I am the King of England. And the Grand Duke of Saskatchewan. And I shit gold bricks every morning.
You know, there is one big difference between you and me. While I have no hesitation to express my distate for drab colors in games, I do not berate people who likes such colors. If you merely said, "I like drab colors of modern games, because my taste is different than yours", then I wouldn't ever have to react in such cynical manners. But no, you keep insisting to make inflamatory posts that attack the person instead of the subject matter.