Reply 20 of 61, by Jorpho
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- l33t++
If you really wanted to, you could set something up to take screen captures of the DOSBox window, run them through OCR, and get text that way. (You could probably even cobble together the OCR yourself, considering that DOS programs have a limited, fixed-width character set and the screen captures are pixel-accurate.)
But I agree, Frotz might be a better idea.
wrote:wrote:(Could also use scrollback so I could review a game and do copies of more than a screen of text.)
DOSBox's CLI isn't a console window like CMD, it's an emulated CGA/EGA/VGA display. You don't have scrollback in real DOS, so you don't have it in DOSBox.
If you want to do text based adventure games, you could use an interpreter like Frotz if they're based on the Infocom Z-Machine engine. These would likely support the copy-paste functions you want.