I thought about using the Quake III Team Arena menu system to do something (for myself) - video test pages. Why didn't I think of this earlier?
This page should expose the filtering with the 50% dither pattern.

1 layer, 2 layers, 4 layers, 8 layers. Progressively they should be able to expose the dither pattern of the Voodoo more.

also it's her again 🤣

Not released yet as I didn't make many pages, and it currently only is accessed in a linear fashion (no menu yet)
Stuff I still need to do:
- Alpha blend page with overdraw and modulation test (which Rage will fail)
- Modulated blend page w/ detail texture samples (which Riva128 will fail)
- Rectangle textures (which Riva128 will fail)
- Texture switching test (a single model with like as many different surfaces as possible being spun)
- Large 30fps 512x512 video test (which Voodoo will fail)
- Even more filter tests to research the filter
Benchmarking and game probably won't work...