Reply 20 of 89, by Putas
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- Oldbie
wrote:G200's biggest problem was its OpenGL support. Throughout most of its life G200 had to get by, in popular games such as Quake II, with a slow OpenGL-to-Direct3D wrapper driver. This was a layer that translated OpenGL to run on the Direct3D driver. This hurt G200's performance dramatically in these games and caused a lot of controversy over continuing delays and promises from Matrox. [4] In fact, it would not be until well into the life of G200's successor, G400, that the OpenGL driver would finally be mature and fast.
http://en.wikipedia.org/wiki/Matrox_G200
Reading this I didn't bother testing it.
Why?