Reply 40 of 393, by AlphaWing
- Rank
- Oldbie
Took a break from the K6 and did this.
3DMark Project:
3DMark Build Version: 200
Date: 7/11/14
Time: 6:00:00 AM
Project Name:Riva128 4mb AGP PII-300
Comments: Soyo-SY6KL Intel LX based, 192mb PC100@66-2-2-2,
Turtle Beach Vortex 1, SBPRO CT1600, STB VELOCITY RIVA 128 AGP 4mb.
Windows 98se. Forced to Use double Buffering Tests failed to
render everything and complete with Triplebuffering.
Kept Running out of vram despite being AGP and supposedly
being able to acess system memory 🤣.
Project Settings (Template):
Rendering Platform: Internal (NVidia RIVA 128/128ZX)
Resolution: 800*600
Color Depth: 16-bit Color
CPU Optimization: Intel(r) processor
Z-Buffer: 16-bit
Frame Buffer: Double buffering
Refresh Rate: 60 Hz
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 656 3DMarks
Synthetic CPU 3D Speed : 2,861 CPU 3DMarks
Rasterizer Score : 717 3DRasterMarks
Game 1 - Race: 14.8 FPS
Game 2 - First Person: 4.2 FPS
Fill Rate : 83.8 MTexels/s
Fill Rate With Multi-Texturing : 85.0 MTexels/s
2MB Texture Rendering Speed: 52.7 FPS
4MB Texture Rendering Speed: 24.7 FPS
8MB Texture Rendering Speed: 12.8 FPS
16MB Texture Rendering Speed: 8.3 FPS
32MB Texture Rendering Speed: 0.4 FPS
Bump Mapping Emboss, 3-pass: Not Supported
Bump Mapping Emboss, 2-pass: Not Supported
Bump Mapping Emboss, 1-pass: Not Supported
Point Sample Texture Filtering Speed: 100.6 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: Not Supported
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 60.3 KPolygons/s
6 Pixel/strips: 1,314.5 KPolygons/s
25 Pixel/individual: 135.7 KPolygons/s
25 Pixel/strips: 598.4 KPolygons/s
50 Pixel/individual: 257.4 KPolygons/s
50 Pixel/strips: 429.8 KPolygons/s
250 Pixel/individual: 135.9 KPolygons/s
250 Pixel/strips: 163.1 KPolygons/s
1000 Pixel/individual: 52.7 KPolygons/s
1000 Pixel/strips: 58.5 KPolygons/s
Missing Features:
Trilinear Filtering
System:
Windows Version: Windows 4 A , Build 2222
DirectX Version: 4.08.01.0881
Bios Version: Award Modular BIOS v4.51PG
Bios Date: 09/25/98
Total Physical Memory: 192 MB
Free Physical Memory: 128 MB
Processor:
Processor Type: Intel Pentium II
Processor Speed: 300 MHz
Processor Caps: MMX
L1 Cache Size: 32 KB
L2 Cache Size: 512 KB
Desktop:
2D Display Adapter Name: NVidia RIVA 128/128ZX
2D Display Adapter Driver Date: 3-22-1999
Monitor Name: Plug and Play Monitor
Monitor Driver Date: 4-23-1999
Desktop Resolution: 800*600
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: NVidia RIVA 128/128ZX
Driver Name: NV3DD32.DLL
Driver Version: 4.11.01.0337
Total Video Memory On Card: 4,000 KB
Total Texture Memory: 35,831 KB
Bus: AGP
Supported Features:
16-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Specular Gouraud Shading
Vertex Fox
Table Fog
W-Fog
Sub-Pixel Accuracy
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
Screenshot Score = 656 CPUMARK=2861