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Direct3D8 Nvidia regression? (+ some DOS rant)

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Reply 60 of 63, by sharangad

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robertmo3 wrote on 2025-05-17, 08:58:
i have modded that version to RMpci engine and also to windows engine so it works in software fine if i remember correctly (320x […]
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i have modded that version to RMpci engine and also to windows engine so it works in software fine if i remember correctly (320x200)
and in rendition (with buggy many door/elevators (moving walls) textures- rather annoying
-a least on a first level, haven't tried further play)

though i have to say the vlb version is very nice as it has only small maps levels
pci version added huge, easy to lost in maps - so depends who prefers what.

Ok. I seem to remember you modded RM Rising to run on the RM1 Rendition engine.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 61 of 63, by willow

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BEEN_Nath_58 wrote on 2025-05-16, 16:47:

Over my testing of games today, any of my Direct3D8 titles crashed with a DDERR_INVALIDCALL. This includes GTA Vice City, Cricket 2002, as well as Total Immersion Racing. GetDeviceCaps completely fails, returning with an Unavailable error, and so does CheckDeviceType. Subsequently CreateDevice fails

Using 572.83 and updated to 576.40

Windows 11 24H2 Build 26100.4061

I have windows 11 24h2 last version + rtx2060 and last driver. I have tried Rally trophy d3d8 game and it works natively

Reply 62 of 63, by sharangad

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willow wrote on 2025-05-17, 12:04:
BEEN_Nath_58 wrote on 2025-05-16, 16:47:

Over my testing of games today, any of my Direct3D8 titles crashed with a DDERR_INVALIDCALL. This includes GTA Vice City, Cricket 2002, as well as Total Immersion Racing. GetDeviceCaps completely fails, returning with an Unavailable error, and so does CheckDeviceType. Subsequently CreateDevice fails

Using 572.83 and updated to 576.40

Windows 11 24H2 Build 26100.4061

I have windows 11 24h2 last version + rtx2060 and last driver. I have tried Rally trophy d3d8 game and it works natively

Deus Ex iw and thief deadly shadows work. They're d3d 8 (pixel shader 1.1) as well. The sdk demos from the Dx8 sdk don't work.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 63 of 63, by willow

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I have tested also Ford racing 2 d3d8 game and it works

edit: nfs hot pursuit 2 d3d8.1 works well with windows 24 h2 last update and nvidia rtx2060