Reply 7080 of 7082, by clueless1
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- l33t
newtmonkey wrote on Yesterday, 14:39:Wizardry VI This time around I'm using a very nice automap mod (last time I was manually mapping using the Grid Cartographer app […]
Wizardry VI
This time around I'm using a very nice automap mod (last time I was manually mapping using the Grid Cartographer application), but it's not easy even with an automap. All it does it trace your steps, so it's up to you mark up squares, leave notes, and figure out where to go; in such a massive game, simply figuring out where you need to go is quite a challenge.I'm deep into the mines and loving it. I actually made it past this part last time I played the game (several years ago), but I didn't appreciate it for what it is back then. At that time I found the mines to be confusing and annoying; now, they are a joy. There have been many times that I've got totally lost, but I don't care. I just randomly wander around, slowly getting stronger with each fight, until I find some area I've never explored, or until I get some key or item that opens up a new path. It helps that the combat is so satisfying; even when it's not particularly difficult, it's still a blast to optimize how you approach each fight.
What a game! Simply dropping in for 5-10 minutes is a blast and feels worthwhile. This is something that RPGs with fixed encounters don't get; even if you "waste your time" getting lost and fighting a few battles in a game like this, you're still making progress because your characters are getting a little bit stronger.
I don't remember how I handled the mapping when I played it. I think I played in real DOS and just had online maps or the Cluebook maps of each level up on my main PC (which is right next to my DOS PC).
What characters did you build? Are you planning on multi-classing any of them?
I totally agree on the combat. It's so fun!
Wait til you get to Wiz7 and 8. 😀 7 is an improvement in every way, and 8 is an improvement in every way over 7. At least from my memory. When I finish a game, I give it a score from 0-100. I typically won't even finish a game if its score is <70. In fact, the lowest scores on my list are 70 for a couple of games (Eric the Unready and Shadowcaster). Wiz6 scored 88. Wiz7 scored 92. And Wiz8 scored 95. The only other games I've given a 95 to are System Shock 2, Return to Castle Wolfenstein, and System Shock Remake. The score is entirely based on how much fun I had.
The more I learn, the more I realize how much I don't know.
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