Making steady progress in Dark Souls 2. Didn't take long to meet the final boss of the poison areas, and she was much more interesting than the Jabba lookalike. This medusa lady had some nasty attacks, but the summoned NPC was super helpful in distracting her, which allowed me to go full offense and quickly secure the win. Good times.
Next up: the Iron Keep. The knights in this area could move and attack surprisingly fast. Those archers on high platforms were troublesome too. On a more positive note, I finally found the ember that the smith in Lost Bastille was looking for. Using crafting materials purchased from him, and others found in the poison areas, I upgraded the Large Club to +7. Yeah, I'm really liking this weapon. Specifically, its two-handed heavy attack has decent range, works fine in tight corridors, and can often knock down enemies, if it doesn't kill them outright. The only drawback is the rapidly decreasing durability, which is why I keep a few backup weapons.
I then proceeded to the boss arena, and the Smelter Demon fight was tough. He had many different attacks, all of them really strong. That explosion burst was particularly nasty, and it caught me off guard more than once. I think I only beat this guy because the summoned NPC diverted his attention at a critical moment, allowing me to heal up when I needed it the most. All in all, a very challenging boss fight, but also highly satisfying to complete.
After reaching the next bonfire, I wanted to go back and farm those knights some more. Imagine my surprise when the Pursuer spawned right next to me. Somehow, he's no longer considered a boss, despite hitting just as hard, and having a huge amount of health. No ballistas this time, so I had to come up with a new strategy. Taking off most of my gear got me some extra mobility, which was sorely needed. He could kill me in 2-3 hits even with my best armor equipped, while being light footed allowed me to dodge his attacks much more efficiently. As long as I didn't get greedy, and just went for a single hit after each dodge, I was making progress. Took a few tries, but I managed to beat him eventually, and got his upgraded ring.
Iron Keep's final boss wasn't that hard, but getting to him was a real chore. Platforming, lava pits, traps, enemies knocking me off ledges... yeah. Honestly, I didn't like this section at all. It reminded me of Sen's Fortress from DS1, in all the bad ways. Anyway, after the boss was vanquished, I lit another primal bonfire, and was teleported to some snowy area while examining a nearby fountain. But then I remembered that a few other options were now available as well, so I returned to the main hub to contemplate where to go next.