Well I cannot do an apples-to-apples comparison so the results are pretty pointless. My CPU is way to slow to compare to online results but here they are.
Everest Results:
Graphics Processor Properties:
Video Adapter nVIDIA Quadro4 700XGL
GPU Code Name NV25GL
PCI Device 10DE / 025B
Transistors 63 million
Process Technology 0.15u
Die Size 144 mm2
Bus Type AGP 4x @ 2x
Memory Size 64 MB
GPU Clock 277 MHz
RAMDAC Clock 350 MHz
Pixel Pipelines 4
TMU Per Pipeline 2
Vertex Shaders 2 (v1.1)
Pixel Shaders 1 (v1.3)
DirectX Hardware Support DirectX v8.1
Pixel Fillrate 1108 MPixel/s
Texel Fillrate 2216 MTexel/s
Memory Bus Properties:
Bus Type DDR
Bus Width 128-bit
Real Clock 277 MHz (DDR)
Effective Clock 554 MHz
Bandwidth 8864 MB/s
3DMARK2001SE
Platform NVIDIA Quadro4 700 XGL
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate Default
FSAA Mode None
3DMark Score 5574
Game 1 - Car Chase - Low Detail 65.9 fps
Game 1 - Car Chase - High Detail 19.2 fps
Game 2 - Dragothic - Low Detail 113.7 fps
Game 2 - Dragothic - High Detail 59.1 fps
Game 3 - Lobby - Low Detail 70.1 fps
Game 3 - Lobby - High Detail 30.8 fps
Game 4 - Nature 44.8 fps
Fill Rate (Single-Texturing) 946.5 MTexels/s
Fill Rate (Multi-Texturing) 2090.9 MTexels/s
High Polygon Count (1 Light) 42.9 MTriangles/s
High Polygon Count (8 Lights) 8.8 MTriangles/s
Environment Bump Mapping 135.3 fps
DOT3 Bump Mapping 127.8 fps
Vertex Shader 74.0 fps
Pixel Shader 86.1 fps
Advanced Pixel Shader 77.7 fps
Point Sprites 24.3 MSprites/s
Gateway 2000 Case and 200-Watt PSU
Intel SE440BX-2 Motherboard
Intel Pentium III 450 CPU
Micron 384MB SDRAM (3x128)
Compaq Voodoo3 3500 TV Graphics Card
Turtle Beach Santa Cruz Sound Card
Western Digital 7200-RPM, 8MB-Cache, 160GB Hard Drive
Windows 98 SE