Reply 20 of 45, by Tempest
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wrote:Yes. Because many of the games that support MT-32 are also older games that don't have speed-limiters built in. For example, W […]
wrote:4. Will the fact that I'm using a Pentium 200Mhz machine cause issues? I think the speed problems were only with the first version of the MT-32 and I have the second version. Otherwise I do have a 486SX that I could use.
Yes. Because many of the games that support MT-32 are also older games that don't have speed-limiters built in. For example, Wing Commander 1 and 2, and Ultima 6 and 7 all run too fast at Pentium speeds. And most Sierra and LucasArts point-and-click adventures don't run too fast, but either crash or give garbled sounds with a Pentium. If you can slow your system down to 386 or 486 speeds, these issues go away. See here for more info:
http://www.vogonswiki.com/index.php/List_of_C … sensitive_games
The easiest option is Setmul by forum member gerwin, since it lets you do it entirely in software, so you don't have to change jumpers on your motherboard, go into the BIOS to disable caches, or use a real 386/486 to run them on. There is more info on this in the link in my signature.Using Setmul, I can run my Pentium Overdrive 200MMX at Pentium 133, 486-25 and 386DX-25 speeds, all without having to even reboot.
Cheers!
I guess I can put the AWE32 in the 486, but is that too much/wrong sound card for the era?
wrote:Why is this in emulation? Real hardware threads should be in Marvin.
I have no idea. I guess that's where I made the thread originally all those years ago (although that really doesn't make sense so I'm assuming it was an accident). I just bumped my old one rather than creating a new one, I didn't even look at what forum it was in.
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