appiah4 wrote on 2020-10-12, 12:55:
WolverineDK wrote on 2020-10-09, 16:57:
I think it is wonderful, they have made an HD remake. But saddened and disappointed. They have remade it in Unity, it begins to be a VERY cheap way of making games. Yes there are games that are brilliant, made in Unity, but Unity just makes it feel cheap in the long run. Sorry if I am the only one who feels that way, I am sadly just tired of it.
This post is full of so much wrong it makes my head hurt.
Oh I am sorry, do you want an Advil ?
What I meant is this: Take for an example Open XCOM, which is an open source reimplementation of XCOM/UFO Enemy Unknown and Terror From The Deep, there they have programmed the engine from the bottom up from probably de-compiling and what not you have of knowledge upon the original games, including hex editing and all that jazz. And they have made it compatible with the original games. And even made it possible to make mods for Open XCOM, which I think is bloody great. Another one which is a bit sad, but not because of the remake , but because of certain source code limbo is Blood: Fresh Supply. Which is a brilliant remaster , that is running on the KEX engine instead of the "Blood" version of the Build engine, and that is because of the source code legal limbo. Which sucks. But Blood: Fresh Supply rocks big time, so I am not complaining about the game or the KEX engine at all. The reason why I think it would be great if the Blood version of the build engine was released, and or for that matter Redneck Rampage is because it would be smashing to see some cool mods for it , just look at the Quake engine games, and the mods for them.