Dege, are you doing something weird in DllMain()?
DOSBox crashes right after the LoadLibrary() call if output is set to opengl.
Faulting module name: atioglxx.dll, version: 220.127.116.1118, time stamp: 0x4ebb3dc2
Exception code: 0xc0000005
A (maybe stupid) question: is Napalm Glide build an official 3Dfx driver build, whose extensions were never documented or is it some kind of "hacked" build for Glide64?
ps: cockpit colours are wrong (tinted yellow) in I-War
I am actually in the dark as you are. :<
All I know is that koolsmoky has been involved with Glide64 development since the beginning, if it makes sense.
What would be the use for them?
Users browsing this forum: No registered users and 1 guest