VOGONS


Reply 960 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

glide is open source though. 3dfx's own implementation is open source. They open sourced everything before going kaput.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 961 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

I tried contacting gog about carrying my wrapper earlier but they didn't even reply.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 962 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

@BEEN_Nath_58

Does the end credits clip of team apache work properly in d3d mode?

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 963 of 1210, by BEEN_Nath_58

User metadata
Rank l33t
Rank
l33t
sharangad wrote on 2024-04-07, 15:54:

@BEEN_Nath_58

Does the end credits clip of team apache work properly in d3d mode?

I will check, but I have a similar situation as Raven where a storm blew away the electricity 🙁

previously known as Discrete_BOB_058

Reply 964 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

Aargh! What's the world coming to.

Well at least you're still in one piece like @Raven-05. That's no longer something most people can take for granted anymore.

Can't wait for both of you to get back on the job.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 965 of 1210, by RaVeN-05

User metadata
Rank Oldbie
Rank
Oldbie
sharangad wrote on 2024-04-07, 01:26:

@Raven-05 when the power comes back, if it's not too much of a hassle, can you post a video of ICR 2 crashing or running into into the barriers on the Australia track? I need to see what the dust/impact particles are supposed to look like.

https://fex.net/s/tmmxaev

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 966 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

Yaay! You're back!

Thanks. The impact particles are mostly correct. I don't have any dust particles. I'm guessing that's because there're no grassy bits on the road. The chroma keying is also wrong and the hud/indicator on the top left is showing the wrong texture.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 967 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

Hopefully @BEEN_Nath_58 can verify whether the end credits in team apache is a clip issue or an rready one.

[EDIT] If it is a clip issue maybe he can fix it.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 968 of 1210, by RaVeN-05

User metadata
Rank Oldbie
Rank
Oldbie

also little recommendation cvars for quake and quake2
r_clearcolor 0
v1k_clearcolor 0
0 - is black color, where nothing to draw, makes some custom maps to be less noticeable glitches on them.
or while you noclipping )

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 969 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie
RaVeN-05 wrote on 2024-04-07, 20:43:
also little recommendation cvars for quake and quake2 r_clearcolor 0 v1k_clearcolor 0 0 - is black color, where nothing to draw, […]
Show full quote

also little recommendation cvars for quake and quake2
r_clearcolor 0
v1k_clearcolor 0
0 - is black color, where nothing to draw, makes some custom maps to be less noticeable glitches on them.
or while you noclipping )

That should already work. When clearing the back buffer it should use that colour. I'm guessing it doesn't work for some reason.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 973 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

This should disable vsync correctly in vquake 2. Team apache should run just fine.

https://1drv.ms/u/s!As-dKk-N73dSmGjNiZdzKiiMBkXT?e=LDZGld
MD5: a6c7053b53e077c50d88f482a3826266

v1k_clearcolor should just work. Not entirely sure why it isn't working.

[EDIT] Or did you mean the cvar helps? With quake 2 it's already set to 0

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 974 of 1210, by BEEN_Nath_58

User metadata
Rank l33t
Rank
l33t
sharangad wrote on 2024-04-07, 20:34:

Hopefully @BEEN_Nath_58 can verify whether the end credits in team apache is a clip issue or an rready one.

[EDIT] If it is a clip issue maybe he can fix it.

Can you explain where to access the end credits? There is a "Credits" section in the game; it works both in RReady as well as DX modes.
There is one problem I saw: when exiting the mission to the menu, the game doesn't Refresh the menu

previously known as Discrete_BOB_058

Reply 976 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie

Exiting the missions prevents screen updates for some reason. They're drawn to the front buffer.

Yeah th
E credits section is what I'm talking about. On my system it freezes and macro-blocks appear. It used to work perfectly. Maybe my hard drive is in a bad way. I keep the corrected iso on a hard drive.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 977 of 1210, by RaVeN-05

User metadata
Rank Oldbie
Rank
Oldbie

vquake2 fix also touch hexen2 , they probably need to be separated somehow, both not working when r/v1k_nopageflip used.

i mean to add to autoexec.cfg this r/v1k_clearcolor 0 , yes those cvars works, its just recommended to use 0 instead of their current values.

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 978 of 1210, by sharangad

User metadata
Rank Oldbie
Rank
Oldbie
RaVeN-05 wrote on 2024-04-08, 08:07:

vquake2 fix also touch hexen2 , they probably need to be separated somehow, both not working when r/v1k_nopageflip used.

i mean to add to autoexec.cfg this r/v1k_clearcolor 0 , yes those cvars works, its just recommended to use 0 instead of their current values.

vquake 2 should be working. Is it not. I'll test hexen.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda

Reply 979 of 1210, by BEEN_Nath_58

User metadata
Rank l33t
Rank
l33t
sharangad wrote on 2024-04-08, 07:24:

Exiting the missions prevents screen updates for some reason. They're drawn to the front buffer.

Yeah th
E credits section is what I'm talking about. On my system it freezes and macro-blocks appear. It used to work perfectly. Maybe my hard drive is in a bad way. I keep the corrected iso on a hard drive.

Well the game runs a little slow than what I would expect, the video has microstutters too. There are graphical glitches with the mouse too, from the start of RReady development

previously known as Discrete_BOB_058