First post, by VenomSpark
- Rank
- Newbie
hi all 😀
Sorry if is wrong section, my apologies in case.
Will be fast: i was playing the original (GoldSrc edition, from the CD) Half-Life 1 on my W98 PC with a SiS Mirage Real256E integrated GPU.
Game runs fast and clean, only problem is both in OpenGL and Direct3D rendering, there is no texture filter and looks really awful.
Don't really care much about antialiasing, but it looks like the texture filter is even below bilinear and looks very bad, like after 30cm on the ground is all blurry. There is any way to enable it, like any console or command to put on the .exe file?
Sadly, the driver panel of this iGPU is one of the worst evere seen under W98: you can basically change only the colors and brightness of the screen. Literally zero graphic options, no vsync, no AA, no AF, nothing.
Thanks for any help!