I seem to have randomly high latency with named pipes. Sometimes it'll run really well. Somtimes it'll chug. Asynchronous named pipe IO appears with large buffers appears to be the culprit. But I have no idea why it does that.[EDIT] MIght have to switch to socket IO. But I do remember it worked reliably earlier on, so it might just be soemthing I've messed up.[/EDIT]
The Rendition enhanced levels have textures whose sizes I can't sometimes determine. Sometimes they swing from right as rain to a weird mess. Some textures can't be sized at all, I haven't been able to get them to render. The standard levels are all fine now, but those algorithms don't work for the enhanced levels. The standard levels use 4 bit paletted textures and the enhanced stuff uses 16 bit texels.
Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda