I've been playing around with this, but I can't find anything in Adventure in Serenia that would support composite mode. I hacked the executable to force composite mode, but this doesn't look anything like the screenshots on MobyGames, for instance. For example, on the "snake" screen, the MG screenshot has green cacti and a distinctly different colour for the snake and the large rock. When forcing composite mode, the cacti are grey (so no amount of adjusting the hue will change that) and the snake and the rock are pretty much the same colour.
Also is there no code that sets the graphics mode to monochrome mode 6, which when followed by disabling bit 2 in the mode control register is the proper way to enable composite colour mode afaik.
Note: several version can be found on the internet, one of them has both (yes, there are only 2 😀 ) writes to the mode control register nop-ed out. In the original it is used only to disable screen display for a while (by clearing, then setting bit 3: enable video output).
Unless there's other versions still or the code is simply obscure beyond my ability to interpret it, I am tempted to call shenanigans on the composite CGA screenshots of this game.