Reply 2020 of 2029, by Monotremata
- Rank
- Newbie
wolf wrote on 2024-09-05, 17:09:There a tutorial anywhere to upgrade to this version without losing all my work (Profiles, Templates, Mappers, etc.)
The instructions are right on the DBGL homepage.
wolf wrote on 2024-09-05, 17:09:There a tutorial anywhere to upgrade to this version without losing all my work (Profiles, Templates, Mappers, etc.)
The instructions are right on the DBGL homepage.
Hi all,
I've just uploaded alpha8, adding support for DOSBox Staging 0.82.0(-RC).
A long-standing issue has been fixed where, when editing a profile and changing the associated DOSBox Version, the association would stick after cancelling (in memory, not on disk) .
Also fixed is a crash-bug triggered when performing multi-editing without having selected a 'default' DOSBox Version (André). Moreover, multi-editing will now use the most used DOSBox version in the selected profiles, instead of the version 'closest' to the 'default', which I think will work better in most cases.
Finally, most libs were updated.
Please let me know if you encounter any issues. I believe we're getting closer to a release.
Regards,
Ronald
Nice!!!
I'll check it out.
I have a small request I wanted to mention, though. Yesterday I was fiddling with DOSBox-X 3Dfx options, trying to get the DOS port of "Hexen II" to use this mode, when I noticed something in their dosbox-x.conf.
I was a bit confused by the "glide" option, which shows verbatim in DBGL. Turns out it is for using an external Glide wrapper such as nGlide or DgVoodoo. So, I suggest renaming the option in DBGL to "Glide wrapper", "External Glide wrapper" or similar.
The same should apply to DOSBox-ECE.
Said DOS port of "Hexen II" is terrific, BTW, and it works great under DOSBox. It even supports the official expansion.
rcblanke wrote on 2024-09-28, 13:19:Hi all,
I've just uploaded alpha8, adding support for DOSBox Staging 0.82.0(-RC).
So far so good (M2 Pro Mac mini here), but only fired up my Ultima VI so far (using Staging 81.2)! I was about to post I couldn't get it to launch and I completely forgot there were Mac builds there. I've been grabbing the Windows zip and just replacing the jar. I noticed the lib files got updated and when I went to swap them, also noticed there was no swtmac64.jar and then went DURRRR and saw the DMG on the site haha.
Neville wrote on 2024-09-28, 13:31:Said DOS port of "Hexen" is terrific, BTW,
To be clear this is Hexen II: Portals of Praevus (the official expansion for Hexen II) under the Hammer of Thyrion port, which had some DJGPP-based DOS backporting (partially cribbed from Quake sources, as Hexen2 only built for Win32 originally).
Hexen on the other hand, shipped for DOS
D'oh! You're right, I just corrected the info. Thanks.
DOSBox-X v2024.10.01 is out. Changes can be consulted here, hopefully there will be nothing that requires more changes to DBGL.
Great, thank you.