Reply 28800 of 29451, by Nexxen
- Rank
- l33t
Managed to repair, restore and reboot a 286 board.
Still some issues but it can be solved.
PC#1 Pentium 233 MMX - 98SE
PC#2 PIII-1Ghz - 98SE/W2K
Managed to repair, restore and reboot a 286 board.
Still some issues but it can be solved.
PC#1 Pentium 233 MMX - 98SE
PC#2 PIII-1Ghz - 98SE/W2K
Kahenraz wrote on 2024-11-23, 23:13:I pre-ordered and Analogue 3D. The N64 is my favorite games console. I'm really looking forward to playing my old games on a crisp high resolution display!
Looks like a nice piece of hardware, but it seems like they're pretty heavy on the advertising and tugging at CRT nostalgia considering that it isn't physically possible for the vast majority of modern displays to reproduce a CRT-like image. The closest you can get is with a high end LCD gaming monitor that has a well optimized backlight strobing feature (see BenQ monitors with DyAC\Blur Reduction, or Viewsonic's two "Blur Busters Approved" models), or on some level an OLED with black frame insertion... though most do not have BFI built in anymore so black frames have to be inserted by the source (ie, a PC), and strangely enough it seems like the Analogue3D makes no mention of providing BFI for OLED displays, despite all the CRT hype (also, BFI does not work as intended on most LCDs).
I am not a big N64 guy myself, but I can appreciate getting the best quality emulation of original hardware... so, I can see the draw of a system like this if that is your thing and you have the money for it. It just feels pretty disingenuous for them to focus so heavily on how their fancy display stuff will make it nearly INDISTINGUISHABLE* from a CRT, without mentioning that this will be heavily dependent on your display.
*Actual quote from the website:
Unlike its 2D predecessors, the N64 wasn't just about pixels. The original hardware's distinctive approach to rendering polygons […]
Unlike its 2D predecessors, the N64 wasn't just about pixels. The original hardware's distinctive approach to rendering polygons and textures depends on the CRT far more critically than simpler 2D systems. Even game developers had to leverage the interplay between the hardware and a CRT to achieve harmony.
While a very few modern upscalers have transformed the 2D era of video games with pixel-perfect clarity, the N64 demands something far more radical: the unmistakable essence of a CRT.
Analogue3D brings true CRT reference quality to your HDTV in 4K. Experience the N64 with unmatched authenticity and zero lag. It's the N64, reborn.
Analogue3D's Original Display Modes are meticulously reproduced, virtually indistinguishable recreations of CRT displays. Capturing the warmth, depth, and texture in every frame. The soft glow of phosphor and vibrant colors unite with immersive scanlines and shadow masks. This isn't just upscaling — it's an unprecedented transformation.
Also, the marketing seems to imply that games will run internally at 4K resolution, but realistically you're going to be playing games at ~240p upscaled to whatever your display's native resolution is. I believe that modern PCs running an emulator can pretty easily render n64 games at much higher than native resolution.
I think they're trying to differentiate themselves from just running emulators by making claims of features that don't exist in emulators (perfect-CRT-like image? Sounds awesome!)... but these are display limitations, not software\hardware\source limitations.
I played with the Tans 2.1 enhanced BIOS.
http://vogonsdrivers.com/getfile.php?fileid=2 … menustate=71,70
The good: doesn’t require a Tans chip, supports LBA28
The bad: doesn’t seem to improve performance at all, even with a Tans VLB controller
Kahenraz wrote on 2024-11-23, 23:13:I pre-ordered and Analogue 3D. The N64 is my favorite games console. I'm really looking forward to playing my old games on a crisp high resolution display!
That looks pretty cool! Any chance it might support dual analog controllers? I know the original N64 didn't have such a controller, but I have found using emulators that dual analog can drastically improve controls in some games.
(I suppose since it's using the original controller ports, it probably would not.)
That's always going to be a function of the controller, not the console. I agree with you though. I map the same controls to dual analogue sticks when playing FF7 on the PC and it's way more enjoyable that way.
Noctua fan modded my PS2 and GameCube (plus inline noctua resistor).
"What's all this racket going on up here, son? You watchin' yer girl cartoons again?"
Fixing broken traces. Not my prettiest work, but I suppose when soldering a wire barely 2mm long, I'll take what I can get.
Shponglefan wrote on 2024-11-26, 00:26:Fixing broken traces. Not my prettiest work, but I suppose when soldering a wire barely 2mm long, I'll take what I can get.
286?
This is a lot of dremel and tinning + finishing touch with some solder mask. Boring as boring can get.
Lately I started using transparent nail polish. At least you see what's underneath.
When it's that short I prefer scratching some more and use a longer wire.
Pre bending the wire. Maybe I'll do a boring video about it.
To me this is good enough. Maybe not factory work but does the job saving time.
PC#1 Pentium 233 MMX - 98SE
PC#2 PIII-1Ghz - 98SE/W2K
Nexxen wrote on 2024-11-26, 00:36:286? This is a lot of dremel and tinning + finishing touch with some solder mask. Boring as boring can get. Lately I started usi […]
Shponglefan wrote on 2024-11-26, 00:26:Fixing broken traces. Not my prettiest work, but I suppose when soldering a wire barely 2mm long, I'll take what I can get.
286?
This is a lot of dremel and tinning + finishing touch with some solder mask. Boring as boring can get.
Lately I started using transparent nail polish. At least you see what's underneath.
It's a 386. It's this board I've been documenting my repair of here: QDI 386-4N-D04A motherboard diagnosis and repair - UPDATE: fixing traces
I'm opting for green solder mask. It hides any bad soldering. 😅
I acquired a few new Lian-Li cases over the weekend and I spent the last few hours preparing to shuffle some computers around.
Re-homing one "old" (DiskWizard) and building two "new" ones. ASUS A7V600 with AMD A-XP3000+ and the Intel D815EEA with a PIII-800EB. I'm putting a 3.2P4 in my 875(DiskWizard), hoping it works. Looks new, but untested. It has a 2.8 right now, but at this speed, it will be slower than my A-XP computers. This was supposed to be my "fastest" retro computer. I've been surprised by the performance of the AMD Barton cores I've been testing lately. HOT little buggers, but nothing an OP cooler can't fix.
Main Loadout (daily drivers):
Intel TE430VX, Pentium Sy022 (133), Cirrus Logic 5440, SB16 CT1740
ECS K7S5A, A-XP1600+, MSI R9550
ASUS M2N-E, A64X2-4600+, PNY GTX670, SB X-Fi Elite Pro
MSI Z690, Intel 12900K, MSI RTX3090, SB AE-7
Shponglefan wrote on 2024-11-26, 00:38:I'm opting for green solder mask. It hides any bad soldering. 😅
You slakkker! 🤣
I so understand your point tho... I've done some bad jobs in the past I won't ever see thanks to green goo 😀
PC#1 Pentium 233 MMX - 98SE
PC#2 PIII-1Ghz - 98SE/W2K
Go the whole way, just tape over it completely 🤣 Re: Lowend 486 ISA VGA Graphics Quick Test, Mostly Tridents plus Oak, ATI, Tseng ....
Our version of "Grinder and paint make me the welder I ain't"
Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.
BitWrangler wrote on 2024-11-26, 02:19:Go the whole way, just tape over it completely 🤣 Re: Lowend 486 ISA VGA Graphics Quick Test, Mostly Tridents plus Oak, ATI, Tseng ....
Our version of "Grinder and paint make me the welder I ain't"
That's certainly one way to do it. 🤣
Four days ago I opened the 1505S monitor so I can decrease the value of Screen/G2 potentiometer, but then the flyback start to making this clicking noise. Checking the flyback I've noticed that the most of the varnish/glue on top of the ferrite core was gone, so I've cleaned the core and apply a new varnish and the problem solved.
A-Trend ATC-1020 V1.1 ❇ Cyrix 6x86 150+ @ 120MHz ❇ 32MiB EDO RAM (8MiBx4) ❇ A-Trend S3 Trio64V2 2MiB
Aztech Pro16 II-3D PnP ❇ 8.4GiB Quantum Fireball ❇ Win95 OSR2 Plus!
dominusprog wrote on 2024-11-26, 12:39:Four days ago I opened the 1505S monitor so I can decrease the value of Screen/G2 potentiometer, but then the flyback start to making this clicking noise. Checking the flyback I've noticed that the most of the varnish/glue on top of the ferrite core was gone, so I've cleaned the core and apply a new varnish and the problem solved.
Woa... I would love to see before and after pictures of this.
And did you follow some kind of tutorial online? What did you use for cleaner and for new varnish?
I have lots of CRTs and I have replaced some capacitors to keep them going, but flyback noises have always seemed like end-game stuff to me.
Way back, late 90s, I was having some HV flashover near the output of a flyback, and I squirted it with automotive ignition sealer that I had around. Used the monitor for several months after... I don't remember what happened to it after that, think I just retired it in favor of a monitor that did 1024x786 whereas that one maxed to 800x600.
Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.
Ozzuneoj wrote on 2024-11-26, 12:55:Woa... I would love to see before and after pictures of this. […]
dominusprog wrote on 2024-11-26, 12:39:Four days ago I opened the 1505S monitor so I can decrease the value of Screen/G2 potentiometer, but then the flyback start to making this clicking noise. Checking the flyback I've noticed that the most of the varnish/glue on top of the ferrite core was gone, so I've cleaned the core and apply a new varnish and the problem solved.
Woa... I would love to see before and after pictures of this.
And did you follow some kind of tutorial online? What did you use for cleaner and for new varnish?
I have lots of CRTs and I have replaced some capacitors to keep them going, but flyback noises have always seemed like end-game stuff to me.
Unfortunately, I didn't take a picture beforehand. For removing the old gunk, I've used IPA and a glue remover spray. Then cover the whole thing with the same varnish I use for woodwork.
A-Trend ATC-1020 V1.1 ❇ Cyrix 6x86 150+ @ 120MHz ❇ 32MiB EDO RAM (8MiBx4) ❇ A-Trend S3 Trio64V2 2MiB
Aztech Pro16 II-3D PnP ❇ 8.4GiB Quantum Fireball ❇ Win95 OSR2 Plus!
I discovered that a 5€ intel 1Gbit NIC I was gonna use with one win9x machine had suffered a lightning strike and the main chip is shorted... at least I have a low profile bracket and a nifty plastic case to put some other NIC into 🤣.
Maybe the chip is actually not expensive and I can buy one at some point and attempt to revive the card... But I need to see first if the isolation transformers are still intact.
T-04YBSC, a new YMF71x based sound card & Official VOGONS thread about it
Newly made 4MB 60ns 30pin SIMMs ~
mida sa loed ? nagunii aru ei saa 😜
Having fun with reading the SYSCON of a phat PS3 🤣.
"Enter at your own peril, past the bolted door..."
Main PC: i5 3470, GB B75M-D3H, 16GB RAM, 2x1TB
98SE : P3 650, Soyo SY-6BA+IV, 384MB RAM, 80GB
Received a Sega 32X that I ordered from eBay today and tested it out on my Mega Drive. Of course, as I anticipated, it wasn't working. The listing was untested spares/repairs, so to be expected.
I cleaned the contacts first, which didn't help. So I decided to open it up and clean & reseat the ribbon cables. Each screw made the satisfying click sound of a device that's never been opened before, there was definitely a sigh of relief at this point!
After cleaning & reseating the ribbon cables, the 32X now works like a dream!
It's crazy how those ribbon cables manage to dislodge themselves over time, such a common problem.