VOGONS


Big list of Windows versions of DOS games

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Reply 20 of 60, by BaronSFel001

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You may ignore if this is discussion specifically geared towards Windows 95. That being said, MicroProse is unrepresented on the list when it comes to their 16-bit Windows entries. Sid Meier's Civilization got hoopla (including an updated box) for its Windows port, as did Sid Meier's Colonization which was among the relatively-few MicroProse games of the time to be enhanced for its CD-ROM release (CD audio in this case). Both boasted higher resolutions, definitive digitized audio clips (in the form of WAV files), and ought to be playable on a modern system via OTVDM. The dirty secret about both: they were not ports from the original DOS version directly, but are the Macintosh versions brought over to Windows. It may be worth noting that this does not include Fleet Defender or 1942: The Pacific Air War as both Gold editions came on CD with Windows-native multimedia content but the simulations themselves were still DOS-only.

It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 21 of 60, by BaronSFel001

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Also, either pick X-Wing Collector Series or the individual entries of X-Wing & TIE Fighter because that is redundant. As a LucasArts fan I recommend the former since that distinguishes how the two games are overhauled re-releases, not merely Windows ports.

While on the subject of LucasArts I believe Rebel Assault II, like Afterlife, came with both DOS & Windows versions on disc (and is effectively identical, limited to 640x480; what more can be done with a game built around FMV?). While they took a while to release and at that only limited, Windows ports of several of their adventure games (Day of the Tentacle, Sam & Max Hit the Road, Full Throttle) appeared in the early 2000s as covered by Aaron Giles (https://aarongiles.com/programming/war-lec/). What I am not counting are the DOS games that got Windows re-releases in the 90s but only with new Autoplay menus, entries of which are shortcuts to the DOS executables (Dark Forces, Full Throttle, The Dig).

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 22 of 60, by marxveix

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There are more ATi 3D Rage games and they are all Windows versions, Actua Soccer: Semi-Finals (also VR Soccer) is only DOS game for ATi 3DCIF.

MechWarrior 2 ATI 3D Rage Edition (Windows). Only 3D Rage Edition exist (IBM OEM)

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 23 of 60, by willow

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Ecstatica 1 has a windows version with 640x480 resolution only in english. Dos version has only 320x200 dos version
https://retroarchives.fr/ecstatica/#1

Reply 24 of 60, by Doomn00b

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BaronSFel001 wrote on 2025-07-14, 21:03:

You may ignore if this is discussion specifically geared towards Windows 95.

Certainly not - although my personal focus is Win95, the list does have some Win16-bit games -- I should perhaps put more effort into those, but it seemed like many of those games are routinely run via Dosbox, hence less 'forgotten'? But that's probably not right, since the two versions you mention are not the ones I see people play in emulators, so I should re-evaluate that stance. I have added Microprose to the list! 😀 Cheers for your contributions, mate.

BaronSFel001 wrote on 2025-07-14, 21:03:

That being said, MicroProse is unrepresented on the list when it comes to their 16-bit Windows entries. Sid Meier's Civilization got hoopla (including an updated box) for its Windows port, as did Sid Meier's Colonization which was among the relatively-few MicroProse games of the time to be enhanced for its CD-ROM release (CD audio in this case). Both boasted higher resolutions, definitive digitized audio clips (in the form of WAV files), and ought to be playable on a modern system via OTVDM. The dirty secret about both: they were not ports from the original DOS version directly, but are the Macintosh versions brought over to Windows. It may be worth noting that this does not include Fleet Defender or 1942: The Pacific Air War as both Gold editions came on CD with Windows-native multimedia content but the simulations themselves were still DOS-only.

It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.

[/quote] Hmm! Did not know that... will consider it.

BaronSFel001 wrote on 2025-07-14, 21:24:

Also, either pick X-Wing Collector Series or the individual entries of X-Wing & TIE Fighter because that is redundant. As a LucasArts fan I recommend the former since that distinguishes how the two games are overhauled re-releases, not merely Windows ports.

While on the subject of LucasArts I believe Rebel Assault II, like Afterlife, came with both DOS & Windows versions on disc (and is effectively identical, limited to 640x480; what more can be done with a game built around FMV?). While they took a while to release and at that only limited, Windows ports of several of their adventure games (Day of the Tentacle, Sam & Max Hit the Road, Full Throttle) appeared in the early 2000s as covered by Aaron Giles (https://aarongiles.com/programming/war-lec/). What I am not counting are the DOS games that got Windows re-releases in the 90s but only with new Autoplay menus, entries of which are shortcuts to the DOS executables (Dark Forces, Full Throttle, The Dig).

[/quote]

I'm not sure about removing the two previous X-wing Tie... they did come out like that first, before they got bundled together. Is it really clearer? I see here that the individual enhanced versions as well as the 3-game collection are all out in 1998, so perhaps that's the way to go after all... I'll give it some thought.

What's everybody else's thinking, on this?

Btw, speaking of LucasArts - would you happen to know if the compilation Star Wars: Rebel Assault I & II includes a Win-version of Rebel Assault 1?
https://www.mobygames.com/game/5800/star-wars … -hidden-empire/

Reply 25 of 60, by Doomn00b

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willow wrote on 2025-07-15, 13:37:

Ecstatica 1 has a windows version with 640x480 resolution only in english. Dos version has only 320x200 dos version
https://retroarchives.fr/ecstatica/#1

Ooh, cheers Willow! 😀 I've added this game to the list. It seems like it was a pretty good upgrade to!

marxveix wrote on 2025-07-14, 21:50:

There are more ATi 3D Rage games and they are all Windows versions, Actua Soccer: Semi-Finals (also VR Soccer) is only DOS game for ATi 3DCIF.

MechWarrior 2 ATI 3D Rage Edition (Windows). Only 3D Rage Edition exist (IBM OEM)

I've updated the list to mention ATi 3D Rage edition.

But are you saying that the many other versions of this game (20 or so), are all for other systems like Amiga, Macintosh, or just plain MS-DOS?

I'm trying to read what they're saying about this in the thread below, but I'm quite tired at the moment; perhaps you can have a look and give your thoughts on their discussion?
What are the different versions of MechWarrior 2 ever released for DOS and Windows?

EDIT: Oh wait there are multiple versions of REGULAR Mechwarrior 2, without Mercenaries! xD This might be a part of the confusion. But there does seem to be more than one version of plain MW2 for Win9x.

Reply 26 of 60, by Deffnator

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HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Reply 27 of 60, by Doomn00b

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Deffnator wrote on 2025-08-18, 16:55:

HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

Reply 28 of 60, by BaronSFel001

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Doomn00b wrote on 2025-08-18, 13:02:

I'm not sure about removing the two previous X-wing Tie... they did come out like that first, before they got bundled together. Is it really clearer? I see here that the individual enhanced versions as well as the 3-game collection are all out in 1998, so perhaps that's the way to go after all... I'll give it some thought.

The Windows "upgrades" (since their improvements are in the eye of the beholder) were made to be compiled into X-Wing Collector Series while concurrently available for individual purchase (X-Wing included X-Wing vs. TIE Fighter Flight School on-disc while TIE Fighter had a limited edition of Behind the Magic), the entirety of which also got bundled in The LucasArts Archives Volume IV, all released in 1998. I happen to have the boxed copies, but LucasArts catalog entries and website archives from that time also confirm this. Hence why I submit having them all on the list is redundant, plus because the original Collector's CD-ROM editions of both are DOS-only.

Doomn00b wrote on 2025-08-18, 13:02:

Btw, speaking of LucasArts - would you happen to know if the compilation Star Wars: Rebel Assault I & II includes a Win-version of Rebel Assault 1?
https://www.mobygames.com/game/5800/star-wars … -hidden-empire/

The first Rebel Assault got ported to Macintosh, Sega CD & 3DO, but never Windows...too bad, because the DOS version was the original with controls in terrible need of refining. I have that Windows "Star Wars spine" boxed re-release as well, and can confirm it includes a loose disc with the same original documentation as the boxed DOS release. Same goes for that included in The LucasArts Archives Volume II.

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 29 of 60, by Deffnator

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Doomn00b wrote on 2025-08-18, 18:40:
Deffnator wrote on 2025-08-18, 16:55:

HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

Reply 30 of 60, by Doomn00b

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BaronSFel001 wrote on 2025-08-18, 18:52:

The Windows "upgrades" (since their improvements are in the eye of the beholder) were made to be compiled into X-Wing Collector Series while concurrently available for individual purchase (X-Wing included X-Wing vs. TIE Fighter Flight School on-disc while TIE Fighter had a limited edition of Behind the Magic), the entirety of which also got bundled in The LucasArts Archives Volume IV, all released in 1998. I happen to have the boxed copies, but LucasArts catalog entries and website archives from that time also confirm this. Hence why I submit having them all on the list is redundant, plus because the original Collector's CD-ROM editions of both are DOS-only.

That makes sense, so I will list the collection instead. I'll just add a note that both games are available in individual releases as well, so people know they can find them like that too.

Deffnator wrote on 2025-08-18, 20:58:

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

3DFX Glide it is! 😀 I have adjusted the first post.

Reply 31 of 60, by Doomn00b

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Hey all -- I just saw that "The 11th Hour" has a Windows-version! From 1999 -- but what are the differences from the original MS-DOS, in 1995? Anybody in the know?

Reply 32 of 60, by darkenedroom

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Deffnator wrote on 2025-08-18, 20:58:
Doomn00b wrote on 2025-08-18, 18:40:
Deffnator wrote on 2025-08-18, 16:55:

HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

Wrote this guide to running Apache (Longbow) under Win10, so it can run on modern machines.

What may/may not also be of use is the release/patches section covering various releases (DOS & Win95) and the patches they support.

https://www.tales-from-darkenedroom.com/post/ … nds-about-right

https://www.tales-from-darkenedroom.com/ - Retro PC gaming on Windows 10, technical aspects, flight sims and space sims a speciality

Reply 33 of 60, by akula65

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SU-27 Flanker - You don't seem to have gotten an answer on this one, but I can give you some information. See this ancient FAQ for the following information:

The Win95 release was the only version initially. The DOS version was released subsequently, and if you owned the Version 1.0 Win95 CD-ROM, the only way to get the DOS version was to send SSI your old disk along with $15.00US in order to get a Version 1.1 upgrade disk with both releases.

I can't enumerate specific differences between the two releases, but it might be listed in the Su-27 Flanker: Squadron Commander's Edition documentation (a compilation released in 1997). I have a copy, but it would take some time to find it.

Reply 34 of 60, by Deffnator

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darkenedroom wrote on 2025-12-06, 17:04:
Wrote this guide to running Apache (Longbow) under Win10, so it can run on modern machines. […]
Show full quote
Deffnator wrote on 2025-08-18, 20:58:
Doomn00b wrote on 2025-08-18, 18:40:

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

Wrote this guide to running Apache (Longbow) under Win10, so it can run on modern machines.

What may/may not also be of use is the release/patches section covering various releases (DOS & Win95) and the patches they support.

https://www.tales-from-darkenedroom.com/post/ … nds-about-right

Yeah i tested apache longbow here and it was smooth, though i had to reduce the fps because that game speeds up to oblivion at 60 fps.
As for Su-27 Flanker, that game exe doesn't recognize ddraw.dll

Reply 35 of 60, by leileilol

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Deffnator wrote on 2025-12-19, 18:53:

As for Su-27 Flanker, that game exe doesn't recognize ddraw.dll

It's an early Win95 game so there's a few w95 games from 1995 that don't (and very few that do, like locus and cyberspeed)

apsosig.png
long live PCem

Reply 36 of 60, by MrFlibble

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How did I miss this topic until just now?! Anyway.

Doomn00b wrote on 2025-06-27, 14:01:

Rock 'n' Spin (no evidence of a win-version)

It was available from this website of the author (on the Rock 'n' Spin page):

I wrote Rock 'n' Spin before I understood what it meant to write portable code, so I'm afraid it's only officially available for DOS. There is an unofficial Windows port (3.1 MB), but it doesn't perform very well and I cannot support it. There is no port of the editor. I may in the future try to clean it up and port the editor, but don't hold your breath.

I tested this version in Win10 and it ran poorly, I think it crashed right off the main menu screen.

Doomn00b wrote on 2025-06-27, 14:01:

Bubble Puzzle 97 (I can't find any official proof that the DOS-version *officially* exists??)

I think you can drop this off the list altogether. From what I know, Bubble Puzzle '97 was developed solely for Windows, but it was based on the original Bubble Puzzle from 1995 which is a DOS programme and is very similar, but not the same game. You can think of the original DOS Bubble Puzzle as a prototype or a WIP version of BP97.

Also here's a couple of pre-2002 games (mostly indie/freeware) that had both DOS and Windows releases (I put what I think is the earliest release date in brackets):

  • Battlecruiser 3000 A.D. v2.0 -- the game itself is a late DOS application that has notable issues when running in pure DOS or DOSBox; but later there was a Windows native version that I was able to find here (the file name is bc3k209w.zip); it runs too fast on modern PCs (contrary to what that website states, the Windows version is very much official, but not supported by the devs)
  • Bert the Barbarian (2000) -- an incomplete claymation platformer/brawler, created with DIV Games Studio as a DOS application and then ported to Windows by the author in 2002
  • Berušky (1999) -- an open source Soko-Ban style puzzle game, originally developed as a DOS application and later ported to Windows
  • Big Mac PC (2002) -- this is a fan conversion of an obscure Commodore 16 platform game from the 80s, developed with DIV Games Studio
  • Biliardo 2 (2002) -- Allegro-based carom billiards simulation from Italy; I've not tried the Windows version
  • Char (2001) -- you guessed it, another Allegro game with concurrent DOS/Win builds
  • Charlie II (2001) -- looks like one of the earliest Windows-native version was released in Jan 2003
  • Crystal Stacker (2001) -- I think only the Windows version uses Allegro
  • Cylindrix -- not sure if you'd want to add this one, but the Windows port was privately made by one of the original authors of the game in 2001 and licensed under LGPL
  • Deluxe Snake (1999) -- concurrent DOS and Windows releases
  • Digger Remastered (1999) -- what is termed the "older" Windows release is also dated 1999
  • Frenetic (2002) -- another combined DOS/Win release of an Allegro-based indie game
  • HalfLight (1999) -- yet another Allegro-powered game, later ported to Windows by the original author, with some graphical changes and tweaks
  • Heroes (1998) -- a Tron-like game by a French demo group, originally for DOS; latest Windows build from 2002
  • Horde: The Northern Wind / Орда: Северный Ветер (1999) -- Warcraft clone, released as a DOS application in Russia in 1999, overseas releases in 2000 onwards using Windows/Direct X
  • K-Chess/KChess Classic -- a shareware chess programme originally for DOS (uses text-mode visuals only) and later ported to Win16 with a proper GUI
  • Kinetic Worm Dimension (1999) -- Nibbles on a 3D surface, originally DOS and later ported to Windows
  • Nitemare 3D (1994) -- Wolfenstein 3-D-lookalike that was developed for DOS, then transitioned to Win16; known shareware versions available from RGB Classic Games
  • Mah Jongg -V-G-A- (1989) -- former shareware game for DOS, ported to Win16 in 1992
  • Rival -- another chess programme for DOS, both versions have a GUI in this case
  • WinTank (1999) -- fan conversion of Battle City, Windows version dated 2002

Generally, a lot of indie games that use the Allegro library have both a DOS and a Windows version.

Doomn00b wrote on 2025-06-27, 14:01:

11(The Windows-version came before the 1999 DOS-port)

May I ask where you got this information? For reference, this is about Conquest of Elysium II. I never came across any Windows versions of the game that predated the 1999 DOS demo.

Doomn00b wrote on 2025-06-27, 14:01:

Winged Warrior (as is often the case, I cannot find information on when they released the Windows-port)

The earliest Wayback Machine snapshot of the dev's website has preserved a shareware version with the executable file WARRIOR.EXE dated 18 Mar 2002.

BaronSFel001 wrote on 2025-07-14, 21:03:

It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.

Interesting, I did not know that. IIRC, there's a hybrid DOS/Windows shareware version as well.

A similar case is with SSI's Entomorph: Plague of the Darkfall, which has a DOS demo, but the full game is apparently Win16 only?

DOS Games Archive | Free open source games | RGB Classic Games

Reply 38 of 60, by Doomn00b

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akula65 wrote on 2025-12-06, 22:20:

SU-27 Flanker - You don't seem to have gotten an answer on this one, but I can give you some information. See this ancient FAQ for the following information:

The Win95 release was the only version initially. The DOS version was released subsequently, and if you owned the Version 1.0 Win95 CD-ROM, the only way to get the DOS version was to send SSI your old disk along with $15.00US in order to get a Version 1.1 upgrade disk with both releases.

I can't enumerate specific differences between the two releases, but it might be listed in the Su-27 Flanker: Squadron Commander's Edition documentation (a compilation released in 1997). I have a copy, but it would take some time to find it.

Thanks for the info! 😀 You led me to the Squadron Commander's Edition, and THAT version actually has some details regarding improvements on Mobygames -- I am treating the 1997 re-release as only being on Win95, and the improvements are not included in any patches for the MS-DOS version. Until further notice, of course.

MrFlibble wrote on 2025-12-26, 20:40:

Also Baldies and IndyCar Racing II both had DOS & Win95 releases.

Baldies for Windows apparently runs in 640x480 resolution, and for IndyCar Racing II there were possibly no major differences between both platforms.

Thank you so much for your contributions MrFlibble! 😀 You're one of the inspirations for this thread, honestly. You made me check the screenshots of Baldies now, and it seems as if the HUD/UI is actually different on Windows -- the higher resolution allows for a much bigger UI, and it seems to provide more information.

Reply 39 of 60, by Doomn00b

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MrFlibble wrote on 2025-12-20, 22:34:
How did I miss this topic until just now?! Anyway. […]
Show full quote

How did I miss this topic until just now?! Anyway.

Doomn00b wrote on 2025-06-27, 14:01:

Rock 'n' Spin (no evidence of a win-version)

It was available from this website of the author (on the Rock 'n' Spin page):

I wrote Rock 'n' Spin before I understood what it meant to write portable code, so I'm afraid it's only officially available for DOS. There is an unofficial Windows port (3.1 MB), but it doesn't perform very well and I cannot support it. There is no port of the editor. I may in the future try to clean it up and port the editor, but don't hold your breath.

I tested this version in Win10 and it ran poorly, I think it crashed right off the main menu screen.

I've added info on Rock'n'Spin. 😀 The crash may have more to do with Win10 than with the game it should be noted, but the author does mention that it has performance-issues, which could imply some serious bugs.

MrFlibble wrote on 2025-12-20, 22:34:
Doomn00b wrote on 2025-06-27, 14:01:

Bubble Puzzle 97 (I can't find any official proof that the DOS-version *officially* exists??)

I think you can drop this off the list altogether. From what I know, Bubble Puzzle '97 was developed solely for Windows, but it was based on the original Bubble Puzzle from 1995 which is a DOS programme and is very similar, but not the same game. You can think of the original DOS Bubble Puzzle as a prototype or a WIP version of BP97.

I've scratched that from the list - thanks! Those questionable ones never get much info.

MrFlibble wrote on 2025-12-20, 22:34:
Also here's a couple of pre-2002 games (mostly indie/freeware) that had both DOS and Windows releases (I put what I think is the […]
Show full quote

Also here's a couple of pre-2002 games (mostly indie/freeware) that had both DOS and Windows releases (I put what I think is the earliest release date in brackets):

  • Battlecruiser 3000 A.D. v2.0 -- the game itself is a late DOS application that has notable issues when running in pure DOS or DOSBox; but later there was a Windows native version that I was able to find here (the file name is bc3k209w.zip); it runs too fast on modern PCs (contrary to what that website states, the Windows version is very much official, but not supported by the devs)
  • Bert the Barbarian (2000) -- an incomplete claymation platformer/brawler, created with DIV Games Studio as a DOS application and then ported to Windows by the author in 2002
  • Berušky (1999) -- an open source Soko-Ban style puzzle game, originally developed as a DOS application and later ported to Windows
  • Big Mac PC (2002) -- this is a fan conversion of an obscure Commodore 16 platform game from the 80s, developed with DIV Games Studio
  • Biliardo 2 (2002) -- Allegro-based carom billiards simulation from Italy; I've not tried the Windows version
  • Char (2001) -- you guessed it, another Allegro game with concurrent DOS/Win builds
  • Charlie II (2001) -- looks like one of the earliest Windows-native version was released in Jan 2003
  • Crystal Stacker (2001) -- I think only the Windows version uses Allegro
  • Cylindrix -- not sure if you'd want to add this one, but the Windows port was privately made by one of the original authors of the game in 2001 and licensed under LGPL
  • Deluxe Snake (1999) -- concurrent DOS and Windows releases
  • Digger Remastered (1999) -- what is termed the "older" Windows release is also dated 1999
  • Frenetic (2002) -- another combined DOS/Win release of an Allegro-based indie game
  • HalfLight (1999) -- yet another Allegro-powered game, later ported to Windows by the original author, with some graphical changes and tweaks
  • Heroes (1998) -- a Tron-like game by a French demo group, originally for DOS; latest Windows build from 2002
  • Horde: The Northern Wind / Орда: Северный Ветер (1999) -- Warcraft clone, released as a DOS application in Russia in 1999, overseas releases in 2000 onwards using Windows/Direct X
  • K-Chess/KChess Classic -- a shareware chess programme originally for DOS (uses text-mode visuals only) and later ported to Win16 with a proper GUI
  • Kinetic Worm Dimension (1999) -- Nibbles on a 3D surface, originally DOS and later ported to Windows
  • Nitemare 3D (1994) -- Wolfenstein 3-D-lookalike that was developed for DOS, then transitioned to Win16; known shareware versions available from RGB Classic Games
  • Mah Jongg -V-G-A- (1989) -- former shareware game for DOS, ported to Win16 in 1992
  • Rival -- another chess programme for DOS, both versions have a GUI in this case
  • WinTank (1999) -- fan conversion of Battle City, Windows version dated 2002

Generally, a lot of indie games that use the Allegro library have both a DOS and a Windows version.

Oh my! That will take quite some time to go trough - thank you for the information.

MrFlibble wrote on 2025-12-20, 22:34:
Doomn00b wrote on 2025-06-27, 14:01:

11(The Windows-version came before the 1999 DOS-port)

May I ask where you got this information? For reference, this is about Conquest of Elysium II. I never came across any Windows versions of the game that predated the 1999 DOS demo.

I got it from Mobygames - sadly they have NO SOURCES(!), so I may have been a bit rash there. 😳 They also don't have any product-codes for any of the releases, so we can't use those to see if we can find them in any kind of product-database of sold items either.

MrFlibble wrote on 2025-12-20, 22:34:
Doomn00b wrote on 2025-06-27, 14:01:

Winged Warrior (as is often the case, I cannot find information on when they released the Windows-port)

The earliest Wayback Machine snapshot of the dev's website has preserved a shareware version with the executable file WARRIOR.EXE dated 18 Mar 2002.

Thanks, I'll add the info.