VOGONS


Support for Micro Machines V3

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Reply 20 of 24, by Dreadmoth

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tizerist wrote on 2021-02-15, 20:13:

Hi, that modified exe link has expired. Could somebody upload it please? Thanks!

It was probably moved during Dege's website upgrade, you can find it on the full list of patches here or directly:

http://dege.fw.hu/Patches/bin/MicroMachinesV3.zip

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Reply 21 of 24, by oldgamerIT

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Hello. I can't manage to make this game work properly with 3D acceleration. I'm having two sorts of problems and I'd be grateful if anyone could offer some help.

1) I can install and run the game fine in Windows 95 using DosBox-X; it just refuses to use hardware acceleration, even though the "Direct 3D hardware acceleration enabled" box is ticked in dxsetup (just as stated in the manual). DosBox-X should be equipped for that, but the game seems unable to acknowledge the possibility of hardware acceleration.

2) I would like to try running the game with dgVoodoo2 under Windows without resorting to emulation. I can use a Windows 8 machine for that. The problem is, I can't install the game. It's not that the installer is 16-bit - it runs just fine. The problem is that it looks specifically for Windows 95 and, since it cannot detect it, the installation stops (see picture). But then the user sean_skroht reported that "it does indeed install fine in 64bit Windows" (I'm using the "Sold Out" re-release btw).

I can simply transfer the game installation folder from the virtual DosBox drive to my local hard disk using 7Zip, but then of course the game doesn't start since it hasn't been installed properly. Again, sean_skroht wrote about copying the registry entry but I'm not knowledgeable enough for that.
(BTW in this last case: without dgVoodoo2, when launching micro.exe the screen turns black, the title bar "Micro Machines V3" is visible, but then the game crashes with an error message.
When using dgVoodoo2 and launching the patched micro.exe, the screen turns black for a while without the title bar, then the dgVoodoo watermark appears briefly, but the game crashes right after with no error message.
Both intro.exe and intros.exe don't accomplish anything.)

Reply 22 of 24, by Dege

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If I set Win98/Me compatibility for setup.exe on the install CD then the installer runs properly.
After it is installed, you should apply the patch I made for this game, see the Micro Machines v3 section at

https://dege.fw.hu/Patches/patches/

You also have to include some special options in dgVoodoo config, but it's also described there. I've just tried it and it works for me on Win11, natively.
When starting the game, you have to wait for about 10 secs with a blank screen but after that it runs as expected.

Reply 23 of 24, by BEEN_Nath_58

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It returns a Url not found on the server

previously known as Discrete_BOB_058

Reply 24 of 24, by oldgamerIT

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Dege wrote on Yesterday, 18:57:

If I set Win98/Me compatibility for setup.exe on the install CD then the installer runs properly.

I tried but I get the same error message.
Anyway, I found a way to make the game work in DOSBox-X with hardware acceleration; I just needed the drivers for the emulated 3dfx Voodoo PCI device. It was a simple and obvious solution, after all; I'm sorry, I should have thought about it. Thank you for your attention all the same.