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First post, by Gamecollector

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Machine=svga_s3, fullresolution=original, output=ddraw, aspect=true.
All 200/400 lines modes are having the black area on the bottom.

640x400.jpg

Bug in the aspect correction algoritm?

Reply 1 of 2, by VileR

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Rank l33t
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l33t

Seems so... I was able to reproduce this; with aspect=true 640x400 seems to render as 640x467 or so.

try Megabuild 6 - it uses a different algorithm for aspect correction which fixes this (and other) issues. I believe hal wrote that he was going to merge those changes into SVN at some point.

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Reply 2 of 2, by Gamecollector

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Well, I can simply use SDD 5.3a - this way only the 640x350x16 is affected. (Strange, 640x350x16, 640x400x16 and 640x480x16 modes are using double resolution - 1280x960, not the original...)

Asus P4P800 SE/Pentium4 3.2E/2 Gb DDR400B,
Radeon HD3850 Agp (Sapphire), Catalyst 14.4 (XpProSp3).
Voodoo2 12 MB SLI, Win2k drivers 1.02.00 (XpProSp3).