First post, by hifidelitygaming
I'm aware that DOSBOX is the shiznit for probably 95% plus of all older DOS games, i'm just curious from those more familiar with possible limitations that it may have, what things does it not do perfectly and is probably unlikely to do in the future?
For instance, the only issue I know of offhand is that I heard it doesn't emulate Adlib Gold sound perfectly - games like Dune 2 or CIA will sound better on a real retro PC with that card if you have one, i've heard those are the only two games accessing the chip directly and since it's "almost as good" on other supported cards like soundblaster, it wont be implemented because the game with music is fully playable. Just possibly not at the absolute pinnacle of perfection. 😀
Do people consider the soundblaster emulation perfect? Roland MT-32 emulation perfect? Gravis Ultrasound? Are there any other obscure sound cards or configurations not implemented and not planned to be supported? (I heard of a dual gravis ultrasound mode used for some demos, I don't know whether games ever supported that though.)
Are there games which for some reason don't run perfectly and have a good chance of not being fixed at all due to some reason like very low interest, very obscure existance, and very difficult to fix? This isn't a gripe thread, this is rather a research thread "if you like X game consider building a retroPC to play it".
I'm aware DOSBOX isn't made for running old applications - and I would assume then it might well have problems with demos as well especially with the precise timing and such often needed.