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Nvidia's framerate limiter

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Reply 20 of 27, by d1stortion

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I tried it again. The feature doesn't work for me neither in D3D nor in OGL. 🙁
nvidia_20130528_150017.png
Also going to 320.18 WHQL had no effect. Perhaps it works only under Win7...?

Reply 21 of 27, by robertmo

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indeed
works in win7-64
works in winvista-32
doesn't work in winxp-32
btw got gf 660 ti now
tried with dosbox+nglide+redguard+fraps

Reply 22 of 27, by d1stortion

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I guess it wouldn't help against tearing anyway if it doesn't synchronize the frames...

Reply 23 of 27, by robertmo

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in the comment there is that you can use it together with vsync with 2 frames less to remove the lag

Reply 24 of 27, by robertmo

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When do i notice that input lag?
I tried a game with vsync and without (over 100fps) and don't see any screen lag. When moving mouse/pressing keys screen reacts immediately.

Reply 25 of 27, by d1stortion

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In the majority of FPS games it's very noticeable from my experience... try anything GoldSrc.

Reply 26 of 27, by jwt27

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Just run everything at 160Hz with adaptive vsync enabled and the problem is gone 😎

Reply 27 of 27, by d1stortion

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Stop making me jealous, damn CRT user. 🤣