VOGONS


First post, by FeedingDragon

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All the answers I could find referred to DOSBox fixes. Yes my system is faster than the original requirements for the game, but it plays just fine otherwise. Basically, the joystick doesn't work. Pull back or turn right, nothing. Left & forward work fine, except that it never returns to center. It locks at the last level. The coolie hat is similar, push forward and it registers as if I'm holding it ther. Same thing with right or back. Can't get left to register at all.

I originally thought it was the system speed with an AWE32 joystick port. I thought I needed a speed adjustable port (Thrustmaster ACM or Gravis Eliminator.) But reading up on the AWE64 & AWE32 ports, they are supposed to be auto-adjusting. To attempt to fix the issue, I've disabled the cache's and adjusted the FSB as low as I can (50Mhz.) The issue stays the same - except that calibrations made on different speeds will result in much different results. It's like the game is reading the joystick sporadically, or incorrectly. Almost like it's allowing a variable to only be adjusted in one direction (smaller.)

Wing Commander Armada is the only game (so far,) that I have a problem with. Older games work just fine. Even older Origin games work fine. I've installed the patch, and it doesn't seem to help. Do I need to get the card after all (would prefer not to use the slot for that?) Is it just a case of this particular game is crappy with joysticks? Is there another patch available that actually works right? And yes, I did use the aj.exe utility to calibrate as well as the in game routine. I actually enjoy the game quite a bit (strategy, resource management, starship fighter combat.) I don't have a decent joystick on my modern system, so I'd prefer not to relegate it to DOSBox. Even though Wing Commander 1 & 2 are already there because I only own the floppy versions. I've been reading it has similar problems in DOSBox anyways. Shoot, the joystick works just fine with WC1&2, it just plays way to fast. Even with cache disabled, though I haven't tried no cache and 50Mhz. I haven't yet been able to find a software method to disable cache that doesn't crash the system (ICD & ICE crash the system.)

Any help, suggestions, hints, and/or utilities appreciated 😀

Feeding Dragon

Reply 1 of 2, by FeedingDragon

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Well, the price was good, so I went ahead and ordered a Thrustmaster ACM card (12.99 with shipping, complete in the box.) This should answer my question on whether it's the system speed or just the game. If it doesn't fix the problem, then I might sell the card. As I said, my joystick (other than problems caused by it's age,) has been just fine in everything else I've tried, so I'm not completely sure it's the polling speed that's causing the issue. Everything I've read suggests that the AWE32's port is speed adjusting.

Feeding Dragon

Reply 2 of 2, by FeedingDragon

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Thrustmaster ACM didn't fix the problem. Installed it, disabled the port on my AWE32, and ran the calibration software. Powered down, moved my joystick to the correct port (had it on the wrong one,) then ran the calibration software again. Set the dial right in the middle of the green zone. All the tests were good, everything looks right. Ran the AJ.EXE program for armada, calibration went good. Ran Armada and "again" right and back (up,) don't work at all. Left and down don't return to center (the stay at whatever level I stopped at from barely moved to all the way.) Coolie hat stopped working at all.

So, any idea at all what's up with Wing Commander Armada? I really liked this game, but don't want to play it in DOSBox because I don't have a good joystick to use on my Windows 7 machine. Though, that is something I should really look into, as I don't have a version of Wing commander 1 or 2 that can play on my vintage system anyways. But I may not actually play WC1 or 2 again, and I definitely want to play Armada again. May be a bit simplistic, but I like the strategic/resource management style game added in to the dog fight space combat 🙁

Feeding Dragon