First post, by Metamorf
- Rank
- Newbie
I am trying to run Tomb Raider using Glide on my system, but one annoying problem remains, and I have no idea how to fix it.
The problem is that objects such as doors, fences, movable blocks etc are not hidden behind Lara (or walls for that matter) as they should but instead appear in front of her.
Here is my system rundown:
Processor: Pentium 4, 1.7GHz
Graphics Processor: SiS 650 (integrated chipset on the motherboard)
Graphics Driver Version: 6.14.10.3631
Operating System: Windows XP SP2 (tried uninstalling SP2 to no avail)
GliDOS Version: 1.30
Glidos.ini configuratiion:
Name: Tomb Raider
Executable: F:\Games\Tombraid\Tombglid.exe
ExeSizes: 873739
CDCheckFile: data\Level10c.phd
DosGraphics: Yes
ControlJudderFix: 1
Resolution: 2
FullScreen: Yes
ForcedTextureSmoothing: No
Mp3BackgroundSounds: Yes
RedbookEmulation: Yes
OpenGLid.ini configuration:
Version=0.09rc8
[Options]
WrapperPriority=2
CreateWindow=0
InitFullScreen=0
EnableMipMaps=1
IgnorePaletteChange=0
Wrap565to5551=1
EnablePrecisionFix=1
EnableMultiTextureEXT=1
EnablePaletteEXT=1
EnableVertexArrayEXT=1
TextureMemorySize=16
FrameBufferMemorySize=8
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