Nice topic:
I discovered for me Panzer Dragon and Rebel Moon, these two games interested to me =)
Questions:
Did any of those API is wrapped? Interested especially in NV1 and 3d blaster for games above.
I am wondering did they all belong to OpenGL 1.1 cut version like 3dfx? or they have unique own API?
If they have own developed API. It might be some video cards capable to do effects or special things that is not possible on modern cards, like some missed knowleadges. Did these all discontinued? Did all dev studios now belongs to i mean acquired by other studios? like 3dfx -> nvidia.
Its theoreticaly possible to make wrappers? 3dfx is open sourced all other need reverse enginering right? and it especially hard because need to work on hardware directly.
Wondering why all these devs them self's didn't maked wrappers =). why all that deserves abandon.
Sorry for bumping and many questions. Still continue reading. Very interesting. Thank you very much.