VOGONS


First post, by lowenz

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New issue! 😁 It's present with NV drivers, dgVoodoo2 BUT not present with DXVK

This "ghosting"-like artifacts in Splinter Cell Chaos Theory in presence of a light bloom (I think that's somehow related to the bloom and transparency not correctly handled)

https://postimg.cc/yJJtKXfH

You can see the artifacts on the wall too (near the water).
Quicksave: https://www.mediafire.com/file/4yhv59k8z70842 … ckSave.zip/file

Shader Model 3 but NO HDR/Tonemapper and NO Soft Shadows (to get the first 2 chapters look about the lighting)

Reply 1 of 3, by Dege

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Resolution forcing breaks those effects with SC games, that's all the issue I get.

Reply 2 of 3, by lowenz

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Dege wrote on 2024-08-14, 16:14:

Resolution forcing breaks those effects with SC games, that's all the issue I get.

DXVK has no artifacts :p (and this time I'm not forcing any resolution)

DXVK:
0.jpg

NV Drivers (and dgVoodoo2):
1.jpg

Reply 3 of 3, by Dege

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The savegame doesn't work for me, crashes the game when loading.

Anyway, I can't reproduce it in any places.
You can check it out natively (because I'm not that particularly interested in dxvk, to put it mildly, so I won't even have a look with that) but I guess it'll be good anyway.

So, no idea ATM. 😐