VOGONS


First post, by shaq

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I have tried all drivers I could get my hands on and all versions of OpenAL32.dll I could find on the web. The sound will start missing voices after about 5 minutes. Every sound can be affected like reloads, pickups etc. The console in game shows that everything is fine. AlCapsViewer is good as well. I have used EFX and it is okay but I would really like to find out what is wrong with it if possible. Other games are not affected. I find it strange because it used to work for me a few years ago. Is this a common problem? I plan to test in W10 later on, but W7 is my main retro system. Thanks for any help.

Reply 2 of 8, by shaq

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Yes I am using the latest Daniel K drivers and I tried all prior versions. Do you have any other ideas about what it could be?

I think it is because I'm playing Lost Mission in the original Doom 3. I figured if EFX worked then EAX should work but now I'm not sure. I'll test some more.

Reply 3 of 8, by lowenz

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Have you installed them correctly? Because the behaviour you're reporting is the one of the basic Windows driver.

Reply 4 of 8, by shaq

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I believe so. It's pretty foolproof to install in W7. Just click the boxes and install. I uninstalled just the driver and reinstalled it as well. Everything else works so far. Been playing Mafia with Dsound for hours. It must be a bug with running Lost Mission in the original Doom 3 engine since it was made for BFG.

Reply 5 of 8, by lowenz

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shaq wrote on 2025-12-28, 05:13:

I believe so. It's pretty foolproof to install in W7. Just click the boxes and install. I uninstalled just the driver and reinstalled it as well. Everything else works so far. Been playing Mafia with Dsound for hours. It must be a bug with running Lost Mission in the original Doom 3 engine since it was made for BFG.

You must enable the installation of not signed drivers via the reg key.....because they're NOT signed, being NOT from Creative.

Reply 8 of 8, by agent_x007

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This then : LINK ?