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Reply 340 of 354, by Thomas_GER

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Yeah, thank You. I have that Version allready and my S2P works fine. Problem is the /MT32 option as it works ONLY with s2p. So I asked if that switch could be implemented into the other /OUTPUT options so i can switch my standard S2 on the soundcard's MPU interface to MT32 emulation.

Reply 341 of 354, by dreamblaster

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a new build of softMPU is now available from https://github.com/pdewacht/softmpu (based on scali's changes-- thanks!)
this supports /MT32 option, also for S2
😀

Visit http://www.serdashop.com for retro sound cards, video converters, ...
OPL2LPT, OPL3LPT, X2, S2, S2P, MCE2VGA, ... many projects !
Special vogons LPT bundle : https://www.serdashop.com/Parallel-port-retro-sound-bundle
Thanks for your support !

Reply 344 of 354, by bjt

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bjwil1991 wrote:

And when I'm done using the game and software, I type in the TSR removal command to close out the SoftMPU software.

While this may free the memory used by the TSR, it won't return the RTC, PIC and GDT to their original state and will probably result in a crash later on.

Reply 347 of 354, by homerotl

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First post in here (hello everyone!)

I just tried SoftMPU with my Sound Blaster + MT-32 rev0 and it worked fine. I did not see my specific card in the compatibility list, so here are the details:

Sound card: Creative Sound Blaster CT1750 SB16-MCD ISA
CPU: Intel 486DX2-66Mhz
Memory: 64MB DIMM 80ns

I started softmpu from my autoexec.bat with /SB:220 /IRQ:5 /MPU:330 /DELAYSYSEX

So far I have only tested with Space Quest 3, but it is working fine.

Reply 348 of 354, by bjwil1991

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Welcome. Glad it worked for you. Which DSP version is your CT1750 and are there any hanging note bugs?

Discord: https://discord.gg/U5dJw7x
Systems from C64 to FX-6300.

Reply 350 of 354, by bjwil1991

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Is it the CT1747 or YMF-262M? The CT1747 has only the level 2 bug, which is rare, and level 1 is the only one that has hanging notes galore.

Discord: https://discord.gg/U5dJw7x
Systems from C64 to FX-6300.

Reply 353 of 354, by bjt

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Yes. I haven't forgotten robertmo 😀 I might have time over Xmas to try Corporation and Mechwarrior! I actually only have my 486 laptop with SB16 left now but that should be good enough.

Reply 354 of 354, by bjwil1991

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Attempted to run SoftMPU on my 386/486DLC machine with a Passport MIDI PC card and says card not detected at port 330. So I'm not sure if it's because the card is incompatible, which it could be in my case (got the card on eBay) or something went wrong. No conflicts, though.

However, without the SoftMPU, LucasArts games, like Monkey Island, TIE Fighter, and Fate of Atlantis do work with the Passport MIDI PC card (Media Vision was the one that produced the card, but I cannot find info about the card, such as compatibility).

Discord: https://discord.gg/U5dJw7x
Systems from C64 to FX-6300.